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authorGravatar lat9nq2021-05-15 22:59:38 -0400
committerGravatar lat9nq2021-05-15 22:59:38 -0400
commit4aac1ae4b1c39a8341cad7134c4bd356aeb83a3f (patch)
tree84b211c9f51182b892935ddd06f55e6e6b35c444 /src/input_common/sdl/sdl_impl.h
parentconfiguration_shared: Add some comments (diff)
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configuration: Simplify applying per-game settings
Originally, every time we add a per-game setting, we'd have to guard for it when setting it on the global config, and use a specific function to do it for the per-game config. This moves the global check into the ApplyPerGameSetting function so that we can use it for changing both the global and per-game states. Less work for the programmer.
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