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authorGravatar ReinUsesLisp2020-04-07 20:51:56 -0300
committerGravatar ReinUsesLisp2020-04-07 20:51:56 -0300
commitc6ea0d010b05d6f8bc02eb2a0515887a009df603 (patch)
tree6abe524a85e2404afaa487fbfae45ebfc7dfe462 /src/input_common/sdl/sdl_impl.cpp
parentfile_sys: fix LayeredFS error when loading some games made with… (#3602) (diff)
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qt/bootmanager: Remove unnecessary glBindFramebuffer
Presentation context always has GL_DRAW_FRAMEBUFFER_BINDING as zero. There is no need to bind the default framebuffer constantly. According to Nsight this was using ~0.7ms per frame and it broke renderdoc captures.
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
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