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| author | 2021-07-31 23:55:20 -0400 | |
|---|---|---|
| committer | 2021-08-01 01:22:27 -0400 | |
| commit | c439fc9be994583801418743ab202fb63d1c83a0 (patch) | |
| tree | bc484b1d6a07d2565761b34035c3a2f8edf6f39b /src/input_common/sdl/sdl_impl.cpp | |
| parent | astc_decoder: Compute offset swizzles in-shader (diff) | |
| download | yuzu-c439fc9be994583801418743ab202fb63d1c83a0.tar.gz yuzu-c439fc9be994583801418743ab202fb63d1c83a0.tar.xz yuzu-c439fc9be994583801418743ab202fb63d1c83a0.zip | |
astc_decoder: Reduce workgroup size
This reduces the amount of over dispatching when there are odd dimensions (i.e. ASTC 8x5), which rarely evenly divide into 32x32.
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
0 files changed, 0 insertions, 0 deletions