diff options
| author | 2021-07-29 02:17:53 -0300 | |
|---|---|---|
| committer | 2021-07-29 02:17:53 -0300 | |
| commit | b185567a03aebea36a553254e74e890e5375d370 (patch) | |
| tree | fd525dcd80caf2087bf51bef51801c69b6b486a3 /src/input_common/sdl/sdl_impl.cpp | |
| parent | Merge pull request #6760 from ReinUsesLisp/fp16-collect (diff) | |
| download | yuzu-b185567a03aebea36a553254e74e890e5375d370.tar.gz yuzu-b185567a03aebea36a553254e74e890e5375d370.tar.xz yuzu-b185567a03aebea36a553254e74e890e5375d370.zip | |
vk_rasterizer: Flip viewport on Y_NEGATE
Matches OpenGL's behavior. I don't believe this register flips geometry,
but we have to try to match behavior on both backends.
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
0 files changed, 0 insertions, 0 deletions