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| author | 2020-01-08 19:24:26 -0300 | |
|---|---|---|
| committer | 2020-01-08 19:24:26 -0300 | |
| commit | 908e085d028fc8d2a37a6c560a686fa4d40458bf (patch) | |
| tree | 4d83e3426af9961224992a3642e709daf08f7ff0 /src/input_common/sdl/sdl_impl.cpp | |
| parent | vk_shader_util: Add helper to build SPIR-V shaders (diff) | |
| download | yuzu-908e085d028fc8d2a37a6c560a686fa4d40458bf.tar.gz yuzu-908e085d028fc8d2a37a6c560a686fa4d40458bf.tar.xz yuzu-908e085d028fc8d2a37a6c560a686fa4d40458bf.zip | |
vk_compute_pass: Add compute passes to emulate missing Vulkan features
This currently only supports quad arrays and u8 indices.
In the future we can remove quad arrays with a table written from the
CPU, but this was used to bootstrap the other passes helpers and it
was left in the code.
The blob code is generated from the "shaders/" directory. Read the
instructions there to know how to generate the SPIR-V.
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
0 files changed, 0 insertions, 0 deletions