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| author | 2020-04-12 05:06:55 -0300 | |
|---|---|---|
| committer | 2020-04-12 05:06:55 -0300 | |
| commit | 75eb953575b99da5657c1d1e5fe0605782b30e35 (patch) | |
| tree | 6060859516ef00557d053480173412e97ea6e808 /src/input_common/sdl/sdl_impl.cpp | |
| parent | Merge pull request #3635 from FernandoS27/buffer-free (diff) | |
| download | yuzu-75eb953575b99da5657c1d1e5fe0605782b30e35.tar.gz yuzu-75eb953575b99da5657c1d1e5fe0605782b30e35.tar.xz yuzu-75eb953575b99da5657c1d1e5fe0605782b30e35.zip | |
gl_shader_decompiler: Improve generated code in HMergeH*
Avoiding bitwise expressions, this fixes Turing issues in shaders using
half float merges that affected several games.
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
0 files changed, 0 insertions, 0 deletions