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| author | 2020-04-14 17:58:53 -0300 | |
|---|---|---|
| committer | 2020-04-14 17:58:53 -0300 | |
| commit | 6dfcabc80028fd35a6d0e20d20eb8db8053eddf1 (patch) | |
| tree | 5b99ff41eefd14efd5a117c3bf52df36e07311b0 /src/input_common/sdl/sdl_impl.cpp | |
| parent | Merge pull request #3636 from ReinUsesLisp/drop-vk-hpp (diff) | |
| download | yuzu-6dfcabc80028fd35a6d0e20d20eb8db8053eddf1.tar.gz yuzu-6dfcabc80028fd35a6d0e20d20eb8db8053eddf1.tar.xz yuzu-6dfcabc80028fd35a6d0e20d20eb8db8053eddf1.zip | |
gl_rasterizer: Implement constant vertex attributes
Credits go to gdkchan from Ryujinx for finding constant attributes are
used in retail games.
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
0 files changed, 0 insertions, 0 deletions