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| author | 2021-09-06 15:53:04 -0300 | |
|---|---|---|
| committer | 2021-09-06 15:53:04 -0300 | |
| commit | 296fa4e06e93a3e51205e349d566fcac78612d77 (patch) | |
| tree | 3103122036aaeec7868f8f1274341be39a3c7728 /src/input_common/sdl/sdl_impl.cpp | |
| parent | Merge pull request #6965 from bunnei/cpu_manager_jthread (diff) | |
| download | yuzu-296fa4e06e93a3e51205e349d566fcac78612d77.tar.gz yuzu-296fa4e06e93a3e51205e349d566fcac78612d77.tar.xz yuzu-296fa4e06e93a3e51205e349d566fcac78612d77.zip | |
Rename all shader cache references to pipeline cache
After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
0 files changed, 0 insertions, 0 deletions