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authorGravatar ReinUsesLisp2021-01-22 22:17:23 -0300
committerGravatar ReinUsesLisp2021-02-13 02:18:38 -0300
commit0b8b9614426d099be7c5a02c147c9f97631c1c2f (patch)
tree1c16841c05a82fa3dc1fc4154219ae9d4dc04c2f /src/input_common/sdl/sdl_impl.cpp
parentMerge branch 'bytes-to-map-end' into new-bufcache-wip (diff)
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buffer_cache: Add extra bytes to guest SSBOs
Bind extra bytes beyond the guest API's bound range. This is due to some games like Astral Chain operating out of bounds. Binding the whole map range would be technically correct, but games have large maps that make this approach unaffordable for now.
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