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authorGravatar ReinUsesLisp2020-04-12 22:39:57 -0300
committerGravatar ReinUsesLisp2020-04-12 22:39:59 -0300
commit05cf27083608bebd3ee4c38f2f948c8f2030f881 (patch)
treea3ce029d177cc1789ec17ecaf26e7baa0f4d53af /src/input_common/sdl/sdl_impl.cpp
parentgl_shader_decompiler: Improve generated code in HMergeH* (diff)
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gl_shader_decompiler: Implement merges with bitfieldInsert
This also fixes Turing issues but it avoids doing more bitcasts. This should improve the generated code while also avoiding more points where compilers can flush floats.
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