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authorGravatar Morph2020-08-15 15:26:29 -0400
committerGravatar Morph2020-08-26 02:32:32 -0400
commitefa0b7a056b73dffb8789c95ebf8a9c09e55f539 (patch)
tree52d74b2708105c14c086cddafed83b6f4eb98f7c /src/input_common/sdl/sdl_impl.cpp
parentqt_themes: Fix Midnight Blue theme (diff)
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-rw-r--r--src/input_common/sdl/sdl_impl.cpp52
1 files changed, 20 insertions, 32 deletions
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 35a9d45ec..dec7540e2 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -545,17 +545,16 @@ SDLState::~SDLState() {
545 545
546std::vector<Common::ParamPackage> SDLState::GetInputDevices() { 546std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
547 std::scoped_lock lock(joystick_map_mutex); 547 std::scoped_lock lock(joystick_map_mutex);
548 std::vector<Common::ParamPackage> devices = {}; 548 std::vector<Common::ParamPackage> devices;
549 for (const auto& [key, value] : joystick_map) { 549 for (const auto& [key, value] : joystick_map) {
550 for (const auto& joystick : value) { 550 for (const auto& joystick : value) {
551 auto controller = joystick->GetSDLGameController();
552 auto joy = joystick->GetSDLJoystick(); 551 auto joy = joystick->GetSDLJoystick();
553 if (controller) { 552 if (auto controller = joystick->GetSDLGameController()) {
554 std::string name = 553 std::string name =
555 fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort()); 554 fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort());
556 devices.emplace_back(Common::ParamPackage{ 555 devices.emplace_back(Common::ParamPackage{
557 {"class", "sdl"}, 556 {"class", "sdl"},
558 {"display", name}, 557 {"display", std::move(name)},
559 {"guid", joystick->GetGUID()}, 558 {"guid", joystick->GetGUID()},
560 {"port", std::to_string(joystick->GetPort())}, 559 {"port", std::to_string(joystick->GetPort())},
561 }); 560 });
@@ -563,7 +562,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
563 std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort()); 562 std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort());
564 devices.emplace_back(Common::ParamPackage{ 563 devices.emplace_back(Common::ParamPackage{
565 {"class", "sdl"}, 564 {"class", "sdl"},
566 {"display", name}, 565 {"display", std::move(name)},
567 {"guid", joystick->GetGUID()}, 566 {"guid", joystick->GetGUID()},
568 {"port", std::to_string(joystick->GetPort())}, 567 {"port", std::to_string(joystick->GetPort())},
569 }); 568 });
@@ -624,54 +623,43 @@ Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u
624} 623}
625 624
626Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) { 625Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
627 Common::ParamPackage params{};
628
629 switch (event.type) { 626 switch (event.type) {
630 case SDL_JOYAXISMOTION: { 627 case SDL_JOYAXISMOTION: {
631 const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); 628 const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
632 params = BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), 629 return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
633 event.jaxis.axis, event.jaxis.value); 630 event.jaxis.axis, event.jaxis.value);
634 break;
635 } 631 }
636 case SDL_JOYBUTTONUP: { 632 case SDL_JOYBUTTONUP: {
637 const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which); 633 const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
638 params = BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), 634 return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
639 event.jbutton.button); 635 event.jbutton.button);
640 break;
641 } 636 }
642 case SDL_JOYHATMOTION: { 637 case SDL_JOYHATMOTION: {
643 const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which); 638 const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
644 params = BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), 639 return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
645 event.jhat.hat, event.jhat.value); 640 event.jhat.hat, event.jhat.value);
646 break;
647 } 641 }
648 } 642 }
649 return params; 643 return {};
650} 644}
651 645
652Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid, 646Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid,
653 const SDL_GameControllerButtonBind& binding) { 647 const SDL_GameControllerButtonBind& binding) {
654 Common::ParamPackage out{};
655 switch (binding.bindType) { 648 switch (binding.bindType) {
656 case SDL_CONTROLLER_BINDTYPE_AXIS: 649 case SDL_CONTROLLER_BINDTYPE_AXIS:
657 out = BuildAnalogParamPackageForButton(port, guid, binding.value.axis); 650 return BuildAnalogParamPackageForButton(port, guid, binding.value.axis);
658 break;
659 case SDL_CONTROLLER_BINDTYPE_BUTTON: 651 case SDL_CONTROLLER_BINDTYPE_BUTTON:
660 out = BuildButtonParamPackageForButton(port, guid, binding.value.button); 652 return BuildButtonParamPackageForButton(port, guid, binding.value.button);
661 break;
662 case SDL_CONTROLLER_BINDTYPE_HAT: 653 case SDL_CONTROLLER_BINDTYPE_HAT:
663 out = BuildHatParamPackageForButton(port, guid, binding.value.hat.hat, 654 return BuildHatParamPackageForButton(port, guid, binding.value.hat.hat,
664 binding.value.hat.hat_mask); 655 binding.value.hat.hat_mask);
665 break;
666 default:
667 break;
668 } 656 }
669 return out; 657 return {};
670}; 658}
671 659
672Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x, 660Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x,
673 int axis_y) { 661 int axis_y) {
674 Common::ParamPackage params{}; 662 Common::ParamPackage params;
675 params.Set("engine", "sdl"); 663 params.Set("engine", "sdl");
676 params.Set("port", port); 664 params.Set("port", port);
677 params.Set("guid", guid); 665 params.Set("guid", guid);
@@ -769,7 +757,7 @@ class SDLPoller : public InputCommon::Polling::DevicePoller {
769public: 757public:
770 explicit SDLPoller(SDLState& state_) : state(state_) {} 758 explicit SDLPoller(SDLState& state_) : state(state_) {}
771 759
772 void Start(std::string device_id) override { 760 void Start(const std::string& device_id) override {
773 state.event_queue.Clear(); 761 state.event_queue.Clear();
774 state.polling = true; 762 state.polling = true;
775 } 763 }
@@ -821,7 +809,7 @@ public:
821 explicit SDLAnalogPreferredPoller(SDLState& state_) 809 explicit SDLAnalogPreferredPoller(SDLState& state_)
822 : SDLPoller(state_), button_poller(state_) {} 810 : SDLPoller(state_), button_poller(state_) {}
823 811
824 void Start(std::string device_id) override { 812 void Start(const std::string& device_id) override {
825 SDLPoller::Start(device_id); 813 SDLPoller::Start(device_id);
826 // Load the game controller 814 // Load the game controller
827 // Reset stored axes 815 // Reset stored axes