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authorGravatar ameerj2021-07-31 23:55:20 -0400
committerGravatar ameerj2021-08-01 01:22:27 -0400
commitc439fc9be994583801418743ab202fb63d1c83a0 (patch)
treebc484b1d6a07d2565761b34035c3a2f8edf6f39b /src/input_common/sdl/sdl_impl.cpp
parentastc_decoder: Compute offset swizzles in-shader (diff)
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astc_decoder: Reduce workgroup size
This reduces the amount of over dispatching when there are odd dimensions (i.e. ASTC 8x5), which rarely evenly divide into 32x32.
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