diff options
| author | 2021-09-20 17:19:55 -0500 | |
|---|---|---|
| committer | 2021-11-24 20:30:22 -0600 | |
| commit | 00834b84dd954f6aea2354e07de2054a99f53fa4 (patch) | |
| tree | a6eede83ae8253759d860ef08f9bce9bebd8dd29 /src/input_common/mouse/mouse_input.cpp | |
| parent | input_common: Rewrite keyboard (diff) | |
| download | yuzu-00834b84dd954f6aea2354e07de2054a99f53fa4.tar.gz yuzu-00834b84dd954f6aea2354e07de2054a99f53fa4.tar.xz yuzu-00834b84dd954f6aea2354e07de2054a99f53fa4.zip | |
input_common: Rewrite mouse
Diffstat (limited to 'src/input_common/mouse/mouse_input.cpp')
| -rw-r--r-- | src/input_common/mouse/mouse_input.cpp | 223 |
1 files changed, 0 insertions, 223 deletions
diff --git a/src/input_common/mouse/mouse_input.cpp b/src/input_common/mouse/mouse_input.cpp deleted file mode 100644 index 3b052ffb2..000000000 --- a/src/input_common/mouse/mouse_input.cpp +++ /dev/null | |||
| @@ -1,223 +0,0 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2+ | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <stop_token> | ||
| 6 | #include <thread> | ||
| 7 | |||
| 8 | #include "common/settings.h" | ||
| 9 | #include "input_common/mouse/mouse_input.h" | ||
| 10 | |||
| 11 | namespace MouseInput { | ||
| 12 | |||
| 13 | Mouse::Mouse() { | ||
| 14 | update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); }); | ||
| 15 | } | ||
| 16 | |||
| 17 | Mouse::~Mouse() = default; | ||
| 18 | |||
| 19 | void Mouse::UpdateThread(std::stop_token stop_token) { | ||
| 20 | constexpr int update_time = 10; | ||
| 21 | while (!stop_token.stop_requested()) { | ||
| 22 | for (MouseInfo& info : mouse_info) { | ||
| 23 | const Common::Vec3f angular_direction{ | ||
| 24 | -info.tilt_direction.y, | ||
| 25 | 0.0f, | ||
| 26 | -info.tilt_direction.x, | ||
| 27 | }; | ||
| 28 | |||
| 29 | info.motion.SetGyroscope(angular_direction * info.tilt_speed); | ||
| 30 | info.motion.UpdateRotation(update_time * 1000); | ||
| 31 | info.motion.UpdateOrientation(update_time * 1000); | ||
| 32 | info.tilt_speed = 0; | ||
| 33 | info.data.motion = info.motion.GetMotion(); | ||
| 34 | if (Settings::values.mouse_panning) { | ||
| 35 | info.last_mouse_change *= 0.96f; | ||
| 36 | info.data.axis = {static_cast<int>(16 * info.last_mouse_change.x), | ||
| 37 | static_cast<int>(16 * -info.last_mouse_change.y)}; | ||
| 38 | } | ||
| 39 | } | ||
| 40 | if (configuring) { | ||
| 41 | UpdateYuzuSettings(); | ||
| 42 | } | ||
| 43 | if (mouse_panning_timout++ > 20) { | ||
| 44 | StopPanning(); | ||
| 45 | } | ||
| 46 | std::this_thread::sleep_for(std::chrono::milliseconds(update_time)); | ||
| 47 | } | ||
| 48 | } | ||
| 49 | |||
| 50 | void Mouse::UpdateYuzuSettings() { | ||
| 51 | if (buttons == 0) { | ||
| 52 | return; | ||
| 53 | } | ||
| 54 | |||
| 55 | mouse_queue.Push(MouseStatus{ | ||
| 56 | .button = last_button, | ||
| 57 | }); | ||
| 58 | } | ||
| 59 | |||
| 60 | void Mouse::PressButton(int x, int y, MouseButton button_) { | ||
| 61 | const auto button_index = static_cast<std::size_t>(button_); | ||
| 62 | if (button_index >= mouse_info.size()) { | ||
| 63 | return; | ||
| 64 | } | ||
| 65 | |||
| 66 | const auto button = 1U << button_index; | ||
| 67 | buttons |= static_cast<u16>(button); | ||
| 68 | last_button = button_; | ||
| 69 | |||
| 70 | mouse_info[button_index].mouse_origin = Common::MakeVec(x, y); | ||
| 71 | mouse_info[button_index].last_mouse_position = Common::MakeVec(x, y); | ||
| 72 | mouse_info[button_index].data.pressed = true; | ||
| 73 | } | ||
| 74 | |||
| 75 | void Mouse::StopPanning() { | ||
| 76 | for (MouseInfo& info : mouse_info) { | ||
| 77 | if (Settings::values.mouse_panning) { | ||
| 78 | info.data.axis = {}; | ||
| 79 | info.tilt_speed = 0; | ||
| 80 | info.last_mouse_change = {}; | ||
| 81 | } | ||
| 82 | } | ||
| 83 | } | ||
| 84 | |||
| 85 | void Mouse::MouseMove(int x, int y, int center_x, int center_y) { | ||
| 86 | for (MouseInfo& info : mouse_info) { | ||
| 87 | if (Settings::values.mouse_panning) { | ||
| 88 | auto mouse_change = | ||
| 89 | (Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>(); | ||
| 90 | mouse_panning_timout = 0; | ||
| 91 | |||
| 92 | if (mouse_change.y == 0 && mouse_change.x == 0) { | ||
| 93 | continue; | ||
| 94 | } | ||
| 95 | const auto mouse_change_length = mouse_change.Length(); | ||
| 96 | if (mouse_change_length < 3.0f) { | ||
| 97 | mouse_change /= mouse_change_length / 3.0f; | ||
| 98 | } | ||
| 99 | |||
| 100 | info.last_mouse_change = (info.last_mouse_change * 0.91f) + (mouse_change * 0.09f); | ||
| 101 | |||
| 102 | const auto last_mouse_change_length = info.last_mouse_change.Length(); | ||
| 103 | if (last_mouse_change_length > 8.0f) { | ||
| 104 | info.last_mouse_change /= last_mouse_change_length / 8.0f; | ||
| 105 | } else if (last_mouse_change_length < 1.0f) { | ||
| 106 | info.last_mouse_change = mouse_change / mouse_change.Length(); | ||
| 107 | } | ||
| 108 | |||
| 109 | info.tilt_direction = info.last_mouse_change; | ||
| 110 | info.tilt_speed = info.tilt_direction.Normalize() * info.sensitivity; | ||
| 111 | continue; | ||
| 112 | } | ||
| 113 | |||
| 114 | if (info.data.pressed) { | ||
| 115 | const auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin; | ||
| 116 | const auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position; | ||
| 117 | info.last_mouse_position = Common::MakeVec(x, y); | ||
| 118 | info.data.axis = {mouse_move.x, -mouse_move.y}; | ||
| 119 | |||
| 120 | if (mouse_change.x == 0 && mouse_change.y == 0) { | ||
| 121 | info.tilt_speed = 0; | ||
| 122 | } else { | ||
| 123 | info.tilt_direction = mouse_change.Cast<float>(); | ||
| 124 | info.tilt_speed = info.tilt_direction.Normalize() * info.sensitivity; | ||
| 125 | } | ||
| 126 | } | ||
| 127 | } | ||
| 128 | } | ||
| 129 | |||
| 130 | void Mouse::ReleaseButton(MouseButton button_) { | ||
| 131 | const auto button_index = static_cast<std::size_t>(button_); | ||
| 132 | if (button_index >= mouse_info.size()) { | ||
| 133 | return; | ||
| 134 | } | ||
| 135 | |||
| 136 | const auto button = 1U << button_index; | ||
| 137 | buttons &= static_cast<u16>(0xFF - button); | ||
| 138 | |||
| 139 | mouse_info[button_index].tilt_speed = 0; | ||
| 140 | mouse_info[button_index].data.pressed = false; | ||
| 141 | mouse_info[button_index].data.axis = {0, 0}; | ||
| 142 | } | ||
| 143 | |||
| 144 | void Mouse::ReleaseAllButtons() { | ||
| 145 | buttons = 0; | ||
| 146 | for (auto& info : mouse_info) { | ||
| 147 | info.tilt_speed = 0; | ||
| 148 | info.data.pressed = false; | ||
| 149 | info.data.axis = {0, 0}; | ||
| 150 | } | ||
| 151 | } | ||
| 152 | |||
| 153 | void Mouse::BeginConfiguration() { | ||
| 154 | buttons = 0; | ||
| 155 | last_button = MouseButton::Undefined; | ||
| 156 | mouse_queue.Clear(); | ||
| 157 | configuring = true; | ||
| 158 | } | ||
| 159 | |||
| 160 | void Mouse::EndConfiguration() { | ||
| 161 | buttons = 0; | ||
| 162 | for (MouseInfo& info : mouse_info) { | ||
| 163 | info.tilt_speed = 0; | ||
| 164 | info.data.pressed = false; | ||
| 165 | info.data.axis = {0, 0}; | ||
| 166 | } | ||
| 167 | last_button = MouseButton::Undefined; | ||
| 168 | mouse_queue.Clear(); | ||
| 169 | configuring = false; | ||
| 170 | } | ||
| 171 | |||
| 172 | bool Mouse::ToggleButton(std::size_t button_) { | ||
| 173 | if (button_ >= mouse_info.size()) { | ||
| 174 | return false; | ||
| 175 | } | ||
| 176 | const auto button = 1U << button_; | ||
| 177 | const bool button_state = (toggle_buttons & button) != 0; | ||
| 178 | const bool button_lock = (lock_buttons & button) != 0; | ||
| 179 | |||
| 180 | if (button_lock) { | ||
| 181 | return button_state; | ||
| 182 | } | ||
| 183 | |||
| 184 | lock_buttons |= static_cast<u16>(button); | ||
| 185 | |||
| 186 | if (button_state) { | ||
| 187 | toggle_buttons &= static_cast<u16>(0xFF - button); | ||
| 188 | } else { | ||
| 189 | toggle_buttons |= static_cast<u16>(button); | ||
| 190 | } | ||
| 191 | |||
| 192 | return !button_state; | ||
| 193 | } | ||
| 194 | |||
| 195 | bool Mouse::UnlockButton(std::size_t button_) { | ||
| 196 | if (button_ >= mouse_info.size()) { | ||
| 197 | return false; | ||
| 198 | } | ||
| 199 | |||
| 200 | const auto button = 1U << button_; | ||
| 201 | const bool button_state = (toggle_buttons & button) != 0; | ||
| 202 | |||
| 203 | lock_buttons &= static_cast<u16>(0xFF - button); | ||
| 204 | |||
| 205 | return button_state; | ||
| 206 | } | ||
| 207 | |||
| 208 | Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() { | ||
| 209 | return mouse_queue; | ||
| 210 | } | ||
| 211 | |||
| 212 | const Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() const { | ||
| 213 | return mouse_queue; | ||
| 214 | } | ||
| 215 | |||
| 216 | MouseData& Mouse::GetMouseState(std::size_t button) { | ||
| 217 | return mouse_info[button].data; | ||
| 218 | } | ||
| 219 | |||
| 220 | const MouseData& Mouse::GetMouseState(std::size_t button) const { | ||
| 221 | return mouse_info[button].data; | ||
| 222 | } | ||
| 223 | } // namespace MouseInput | ||