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authorGravatar german2020-09-25 17:58:27 -0500
committerGravatar german2020-09-25 17:59:52 -0500
commit297823239026d1b5487f9b07f63646ca4a2e3a79 (patch)
treea08b8f0930f4a46d6853fb66d33bf15073613c0b /src/input_common/motion_from_button.h
parentAdd random motion input to SDL (diff)
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Add random motion input to keyboard
Diffstat (limited to '')
-rw-r--r--src/input_common/motion_from_button.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/input_common/motion_from_button.h b/src/input_common/motion_from_button.h
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1// Copyright 2020 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include "core/frontend/input.h"
8
9namespace InputCommon {
10
11/**
12 * An motion device factory that takes a keyboard button and uses it as a random
13 * motion device.
14 */
15class MotionFromButton final : public Input::Factory<Input::MotionDevice> {
16public:
17 /**
18 * Creates an motion device from button devices
19 * @param params contains parameters for creating the device:
20 * - "key": a serialized ParamPackage for creating a button device
21 */
22 std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
23};
24
25} // namespace InputCommon