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| author | 2018-04-19 20:02:24 -0400 | |
|---|---|---|
| committer | 2018-04-19 20:04:09 -0400 | |
| commit | aa26baa3dbfeb5f75202ec23730519d1815a995f (patch) | |
| tree | b516c509f193ce82d7fe6ba7812177b5f3c950f5 /src/input_common/motion_emu.cpp | |
| parent | glsl_shader_decompiler: Append indentation without constructing a separate st... (diff) | |
| download | yuzu-aa26baa3dbfeb5f75202ec23730519d1815a995f.tar.gz yuzu-aa26baa3dbfeb5f75202ec23730519d1815a995f.tar.xz yuzu-aa26baa3dbfeb5f75202ec23730519d1815a995f.zip | |
glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
Avoids constructing a std::string just to append a character.
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