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authorGravatar Lioncash2018-04-19 20:02:24 -0400
committerGravatar Lioncash2018-04-19 20:04:09 -0400
commitaa26baa3dbfeb5f75202ec23730519d1815a995f (patch)
treeb516c509f193ce82d7fe6ba7812177b5f3c950f5 /src/input_common/motion_emu.cpp
parentglsl_shader_decompiler: Append indentation without constructing a separate st... (diff)
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glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
Avoids constructing a std::string just to append a character.
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