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authorGravatar Matías Locatti2022-11-26 17:27:04 -0300
committerGravatar GitHub2022-11-26 17:27:04 -0300
commit26211ac33979bd9a7522175b53608276440f36f7 (patch)
tree31d517ffe748f6022abe9714ae4d0d0be097be4b /src/input_common/main.cpp
parentMerge pull request #9288 from vonchenplus/deferred_draw (diff)
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Replace GLSL as the default OpenGL shader backend
GLASM is not very compatible with the latest games, and too many people have the special superpower to break their Vulkan support.
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