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| author | 2021-12-18 13:57:14 +0800 | |
|---|---|---|
| committer | 2021-12-18 13:57:14 +0800 | |
| commit | e49184e6069a9d791d2df3c1958f5c4b1187e124 (patch) | |
| tree | b776caf722e0be0e680f67b0ad0842628162ef1c /src/input_common/input_mapping.cpp | |
| parent | Implement convert legacy to generic (diff) | |
| parent | Merge pull request #7570 from ameerj/favorites-expanded (diff) | |
| download | yuzu-e49184e6069a9d791d2df3c1958f5c4b1187e124.tar.gz yuzu-e49184e6069a9d791d2df3c1958f5c4b1187e124.tar.xz yuzu-e49184e6069a9d791d2df3c1958f5c4b1187e124.zip | |
Merge branch 'yuzu-emu:master' into convert_legacy
Diffstat (limited to 'src/input_common/input_mapping.cpp')
| -rw-r--r-- | src/input_common/input_mapping.cpp | 207 |
1 files changed, 207 insertions, 0 deletions
diff --git a/src/input_common/input_mapping.cpp b/src/input_common/input_mapping.cpp new file mode 100644 index 000000000..6e0024b2d --- /dev/null +++ b/src/input_common/input_mapping.cpp | |||
| @@ -0,0 +1,207 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included | ||
| 4 | |||
| 5 | #include "common/common_types.h" | ||
| 6 | #include "common/settings.h" | ||
| 7 | #include "input_common/input_engine.h" | ||
| 8 | #include "input_common/input_mapping.h" | ||
| 9 | |||
| 10 | namespace InputCommon { | ||
| 11 | |||
| 12 | MappingFactory::MappingFactory() {} | ||
| 13 | |||
| 14 | void MappingFactory::BeginMapping(Polling::InputType type) { | ||
| 15 | is_enabled = true; | ||
| 16 | input_type = type; | ||
| 17 | input_queue.Clear(); | ||
| 18 | first_axis = -1; | ||
| 19 | second_axis = -1; | ||
| 20 | } | ||
| 21 | |||
| 22 | [[nodiscard]] const Common::ParamPackage MappingFactory::GetNextInput() { | ||
| 23 | Common::ParamPackage input; | ||
| 24 | input_queue.Pop(input); | ||
| 25 | return input; | ||
| 26 | } | ||
| 27 | |||
| 28 | void MappingFactory::RegisterInput(const MappingData& data) { | ||
| 29 | if (!is_enabled) { | ||
| 30 | return; | ||
| 31 | } | ||
| 32 | if (!IsDriverValid(data)) { | ||
| 33 | return; | ||
| 34 | } | ||
| 35 | |||
| 36 | switch (input_type) { | ||
| 37 | case Polling::InputType::Button: | ||
| 38 | RegisterButton(data); | ||
| 39 | return; | ||
| 40 | case Polling::InputType::Stick: | ||
| 41 | RegisterStick(data); | ||
| 42 | return; | ||
| 43 | case Polling::InputType::Motion: | ||
| 44 | RegisterMotion(data); | ||
| 45 | return; | ||
| 46 | default: | ||
| 47 | return; | ||
| 48 | } | ||
| 49 | } | ||
| 50 | |||
| 51 | void MappingFactory::StopMapping() { | ||
| 52 | is_enabled = false; | ||
| 53 | input_type = Polling::InputType::None; | ||
| 54 | input_queue.Clear(); | ||
| 55 | } | ||
| 56 | |||
| 57 | void MappingFactory::RegisterButton(const MappingData& data) { | ||
| 58 | Common::ParamPackage new_input; | ||
| 59 | new_input.Set("engine", data.engine); | ||
| 60 | if (data.pad.guid != Common::UUID{}) { | ||
| 61 | new_input.Set("guid", data.pad.guid.Format()); | ||
| 62 | } | ||
| 63 | new_input.Set("port", static_cast<int>(data.pad.port)); | ||
| 64 | new_input.Set("pad", static_cast<int>(data.pad.pad)); | ||
| 65 | |||
| 66 | switch (data.type) { | ||
| 67 | case EngineInputType::Button: | ||
| 68 | // Workaround for old compatibility | ||
| 69 | if (data.engine == "keyboard") { | ||
| 70 | new_input.Set("code", data.index); | ||
| 71 | break; | ||
| 72 | } | ||
| 73 | new_input.Set("button", data.index); | ||
| 74 | break; | ||
| 75 | case EngineInputType::HatButton: | ||
| 76 | new_input.Set("hat", data.index); | ||
| 77 | new_input.Set("direction", data.hat_name); | ||
| 78 | break; | ||
| 79 | case EngineInputType::Analog: | ||
| 80 | // Ignore mouse axis when mapping buttons | ||
| 81 | if (data.engine == "mouse") { | ||
| 82 | return; | ||
| 83 | } | ||
| 84 | new_input.Set("axis", data.index); | ||
| 85 | new_input.Set("threshold", 0.5f); | ||
| 86 | break; | ||
| 87 | default: | ||
| 88 | return; | ||
| 89 | } | ||
| 90 | input_queue.Push(new_input); | ||
| 91 | } | ||
| 92 | |||
| 93 | void MappingFactory::RegisterStick(const MappingData& data) { | ||
| 94 | Common::ParamPackage new_input; | ||
| 95 | new_input.Set("engine", data.engine); | ||
| 96 | if (data.pad.guid != Common::UUID{}) { | ||
| 97 | new_input.Set("guid", data.pad.guid.Format()); | ||
| 98 | } | ||
| 99 | new_input.Set("port", static_cast<int>(data.pad.port)); | ||
| 100 | new_input.Set("pad", static_cast<int>(data.pad.pad)); | ||
| 101 | |||
| 102 | // If engine is mouse map the mouse position as a joystick | ||
| 103 | if (data.engine == "mouse") { | ||
| 104 | new_input.Set("axis_x", 0); | ||
| 105 | new_input.Set("axis_y", 1); | ||
| 106 | new_input.Set("threshold", 0.5f); | ||
| 107 | new_input.Set("range", 1.0f); | ||
| 108 | new_input.Set("deadzone", 0.0f); | ||
| 109 | input_queue.Push(new_input); | ||
| 110 | return; | ||
| 111 | } | ||
| 112 | |||
| 113 | switch (data.type) { | ||
| 114 | case EngineInputType::Button: | ||
| 115 | case EngineInputType::HatButton: | ||
| 116 | RegisterButton(data); | ||
| 117 | return; | ||
| 118 | case EngineInputType::Analog: | ||
| 119 | if (first_axis == data.index) { | ||
| 120 | return; | ||
| 121 | } | ||
| 122 | if (first_axis == -1) { | ||
| 123 | first_axis = data.index; | ||
| 124 | return; | ||
| 125 | } | ||
| 126 | new_input.Set("axis_x", first_axis); | ||
| 127 | new_input.Set("axis_y", data.index); | ||
| 128 | new_input.Set("threshold", 0.5f); | ||
| 129 | new_input.Set("range", 0.95f); | ||
| 130 | new_input.Set("deadzone", 0.15f); | ||
| 131 | break; | ||
| 132 | default: | ||
| 133 | return; | ||
| 134 | } | ||
| 135 | input_queue.Push(new_input); | ||
| 136 | } | ||
| 137 | |||
| 138 | void MappingFactory::RegisterMotion(const MappingData& data) { | ||
| 139 | Common::ParamPackage new_input; | ||
| 140 | new_input.Set("engine", data.engine); | ||
| 141 | if (data.pad.guid != Common::UUID{}) { | ||
| 142 | new_input.Set("guid", data.pad.guid.Format()); | ||
| 143 | } | ||
| 144 | new_input.Set("port", static_cast<int>(data.pad.port)); | ||
| 145 | new_input.Set("pad", static_cast<int>(data.pad.pad)); | ||
| 146 | switch (data.type) { | ||
| 147 | case EngineInputType::Button: | ||
| 148 | case EngineInputType::HatButton: | ||
| 149 | RegisterButton(data); | ||
| 150 | return; | ||
| 151 | case EngineInputType::Analog: | ||
| 152 | if (first_axis == data.index) { | ||
| 153 | return; | ||
| 154 | } | ||
| 155 | if (second_axis == data.index) { | ||
| 156 | return; | ||
| 157 | } | ||
| 158 | if (first_axis == -1) { | ||
| 159 | first_axis = data.index; | ||
| 160 | return; | ||
| 161 | } | ||
| 162 | if (second_axis == -1) { | ||
| 163 | second_axis = data.index; | ||
| 164 | return; | ||
| 165 | } | ||
| 166 | new_input.Set("axis_x", first_axis); | ||
| 167 | new_input.Set("axis_y", second_axis); | ||
| 168 | new_input.Set("axis_z", data.index); | ||
| 169 | new_input.Set("range", 1.0f); | ||
| 170 | new_input.Set("deadzone", 0.20f); | ||
| 171 | break; | ||
| 172 | case EngineInputType::Motion: | ||
| 173 | new_input.Set("motion", data.index); | ||
| 174 | break; | ||
| 175 | default: | ||
| 176 | return; | ||
| 177 | } | ||
| 178 | input_queue.Push(new_input); | ||
| 179 | } | ||
| 180 | |||
| 181 | bool MappingFactory::IsDriverValid(const MappingData& data) const { | ||
| 182 | // Only port 0 can be mapped on the keyboard | ||
| 183 | if (data.engine == "keyboard" && data.pad.port != 0) { | ||
| 184 | return false; | ||
| 185 | } | ||
| 186 | // To prevent mapping with two devices we disable any UDP except motion | ||
| 187 | if (!Settings::values.enable_udp_controller && data.engine == "cemuhookudp" && | ||
| 188 | data.type != EngineInputType::Motion) { | ||
| 189 | return false; | ||
| 190 | } | ||
| 191 | // The following drivers don't need to be mapped | ||
| 192 | if (data.engine == "tas") { | ||
| 193 | return false; | ||
| 194 | } | ||
| 195 | if (data.engine == "touch") { | ||
| 196 | return false; | ||
| 197 | } | ||
| 198 | if (data.engine == "touch_from_button") { | ||
| 199 | return false; | ||
| 200 | } | ||
| 201 | if (data.engine == "analog_from_button") { | ||
| 202 | return false; | ||
| 203 | } | ||
| 204 | return true; | ||
| 205 | } | ||
| 206 | |||
| 207 | } // namespace InputCommon | ||