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authorGravatar scorpion812023-05-22 16:48:55 +0200
committerGravatar GitHub2023-05-22 16:48:55 +0200
commitf8e7b44d2816108ace9e262f5161a98079a4ca7b (patch)
tree5b818f1aa0ce8992bb363d0630f2c05b46f092f9 /src/input_common/input_engine.cpp
parentMerge pull request #10392 from danilaml/update-cubeb-again (diff)
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Limit the device access memory to 4 GB
Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises). But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
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