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authorGravatar Ameer2020-06-21 12:36:28 -0400
committerGravatar Ameer2020-06-21 12:36:28 -0400
commit0248614add99c1df1bc7c9ff97091f678ff75aca (patch)
treee7a4a8e629039f940b4bef76e69d51ddbf2a0639 /src/input_common/gcadapter/gc_poller.cpp
parentMerge pull request #4120 from lioncash/arb (diff)
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GC Adapter Implementation
Diffstat (limited to 'src/input_common/gcadapter/gc_poller.cpp')
-rw-r--r--src/input_common/gcadapter/gc_poller.cpp310
1 files changed, 310 insertions, 0 deletions
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
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1#include <atomic>
2#include <list>
3#include <mutex>
4#include <utility>
5#include "input_common/gcadapter/gc_poller.h"
6#include "input_common/gcadapter/gc_adapter.h"
7#include "common/threadsafe_queue.h"
8
9// Using extern as to avoid multply defined symbols.
10extern Common::SPSCQueue<GCPadStatus> pad_queue[4];
11extern struct GCState state[4];
12
13namespace InputCommon {
14
15class GCButton final : public Input::ButtonDevice {
16public:
17 explicit GCButton(int port_, int button_, int axis_)
18 : port(port_), button(button_) {
19 }
20
21 ~GCButton() override;
22
23 bool GetStatus() const override {
24 return state[port].buttons.at(button);
25 }
26
27private:
28 const int port;
29 const int button;
30};
31
32class GCAxisButton final : public Input::ButtonDevice {
33public:
34 explicit GCAxisButton(int port_, int axis_, float threshold_,
35 bool trigger_if_greater_)
36 : port(port_), axis(axis_), threshold(threshold_),
37 trigger_if_greater(trigger_if_greater_) {
38 }
39
40
41 bool GetStatus() const override {
42 const float axis_value = (state[port].axes.at(axis) - 128.0f) / 128.0f;
43 if (trigger_if_greater) {
44 return axis_value > 0.10f; //TODO(ameerj) : Fix threshold.
45 }
46 return axis_value < -0.10f;
47 }
48
49private:
50 const int port;
51 const int axis;
52 float threshold;
53 bool trigger_if_greater;
54};
55
56GCButtonFactory::GCButtonFactory() {
57 GCAdapter::Init();
58}
59
60GCButton::~GCButton() {
61 GCAdapter::Shutdown();
62}
63
64std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
65 int button_id = params.Get("button", 0);
66 int port = params.Get("port", 0);
67 // For Axis buttons, used by the binary sticks.
68 if (params.Has("axis")) {
69 const int axis = params.Get("axis", 0);
70 const float threshold = params.Get("threshold", 0.5f);
71 const std::string direction_name = params.Get("direction", "");
72 bool trigger_if_greater;
73 if (direction_name == "+") {
74 trigger_if_greater = true;
75 } else if (direction_name == "-") {
76 trigger_if_greater = false;
77 } else {
78 trigger_if_greater = true;
79 LOG_ERROR(Input, "Unknown direction {}", direction_name);
80 }
81 return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater);
82 }
83
84 std::unique_ptr<GCButton> button =
85 std::make_unique<GCButton>(port, button_id, params.Get("axis", 0));
86 return std::move(button);
87}
88
89Common::ParamPackage GCButtonFactory::GetNextInput() {
90 Common::ParamPackage params;
91 GCPadStatus pad;
92 for (int i = 0; i < 4; i++) {
93 while (pad_queue[i].Pop(pad)) {
94 // This while loop will break on the earliest detected button
95 params.Set("engine", "gcpad");
96 params.Set("port", i);
97 // I was debating whether to keep these verbose for ease of reading
98 // or to use a while loop shifting the bits to test and set the value.
99 if (pad.button & PAD_BUTTON_A) {
100 params.Set("button", PAD_BUTTON_A);
101 break;
102 }
103 if (pad.button & PAD_BUTTON_B) {
104 params.Set("button", PAD_BUTTON_B);
105 break;
106 }
107 if (pad.button & PAD_BUTTON_X) {
108 params.Set("button", PAD_BUTTON_X);
109 break;
110 }
111 if (pad.button & PAD_BUTTON_Y) {
112 params.Set("button", PAD_BUTTON_Y);
113 break;
114 }
115 if (pad.button & PAD_BUTTON_DOWN) {
116 params.Set("button", PAD_BUTTON_DOWN);
117 break;
118 }
119 if (pad.button & PAD_BUTTON_LEFT) {
120 params.Set("button", PAD_BUTTON_LEFT);
121 break;
122 }
123 if (pad.button & PAD_BUTTON_RIGHT) {
124 params.Set("button", PAD_BUTTON_RIGHT);
125 break;
126 }
127 if (pad.button & PAD_BUTTON_UP) {
128 params.Set("button", PAD_BUTTON_UP);
129 break;
130 }
131 if (pad.button & PAD_TRIGGER_L) {
132 params.Set("button", PAD_TRIGGER_L);
133 break;
134 }
135 if (pad.button & PAD_TRIGGER_R) {
136 params.Set("button", PAD_TRIGGER_R);
137 break;
138 }
139 if (pad.button & PAD_TRIGGER_Z) {
140 params.Set("button", PAD_TRIGGER_Z);
141 break;
142 }
143 if (pad.button & PAD_BUTTON_START) {
144 params.Set("button", PAD_BUTTON_START);
145 break;
146 }
147 // For Axis button implementation
148 if (pad.axis_which != 255) {
149 params.Set("axis", pad.axis_which);
150 params.Set("button", PAD_STICK);
151 if (pad.axis_value > 128) {
152 params.Set("direction", "+");
153 params.Set("threshold", "0.5");
154 } else {
155 params.Set("direction", "-");
156 params.Set("threshold", "-0.5");
157 }
158 break;
159 }
160 }
161 }
162 return params;
163}
164
165void GCButtonFactory::BeginConfiguration() {
166 polling = true;
167 for (int i = 0; i < 4; i++)
168 pad_queue[i].Clear();
169 GCAdapter::BeginConfiguration();
170}
171
172void GCButtonFactory::EndConfiguration() {
173 polling = false;
174
175 for (int i = 0; i < 4; i++)
176 pad_queue[i].Clear();
177 GCAdapter::EndConfiguration();
178}
179
180class GCAnalog final : public Input::AnalogDevice {
181public:
182 GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_)
183 : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {
184 }
185
186 float GetAxis(int axis) const {
187 std::lock_guard lock{mutex};
188 // division is not by a perfect 128 to account for some variance in center location
189 // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range [20-230]
190 return (state[port].axes.at(axis) - 128.0f) / 95.0f;
191 }
192
193 std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
194 float x = GetAxis(axis_x);
195 float y = GetAxis(axis_y);
196
197 // Make sure the coordinates are in the unit circle,
198 // otherwise normalize it.
199 float r = x * x + y * y;
200 if (r > 1.0f) {
201 r = std::sqrt(r);
202 x /= r;
203 y /= r;
204 }
205
206 return std::make_tuple(x, y);
207 }
208
209 std::tuple<float, float> GetStatus() const override {
210 const auto [x, y] = GetAnalog(axis_x, axis_y);
211 const float r = std::sqrt((x * x) + (y * y));
212 if (r > deadzone) {
213 return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
214 y / r * (r - deadzone) / (1 - deadzone));
215 }
216 return std::make_tuple<float, float>(0.0f, 0.0f);
217 }
218
219 bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
220 const auto [x, y] = GetStatus();
221 const float directional_deadzone = 0.4f;
222 switch (direction) {
223 case Input::AnalogDirection::RIGHT:
224 return x > directional_deadzone;
225 case Input::AnalogDirection::LEFT:
226 return x < -directional_deadzone;
227 case Input::AnalogDirection::UP:
228 return y > directional_deadzone;
229 case Input::AnalogDirection::DOWN:
230 return y < -directional_deadzone;
231 }
232 return false;
233 }
234
235private:
236 const int port;
237 const int axis_x;
238 const int axis_y;
239 const float deadzone;
240 mutable std::mutex mutex;
241};
242
243
244/// An analog device factory that creates analog devices from GC Adapter
245GCAnalogFactory::GCAnalogFactory() {};
246
247
248/**
249* Creates analog device from joystick axes
250* @param params contains parameters for creating the device:
251* - "port": the nth gcpad on the adapter
252* - "axis_x": the index of the axis to be bind as x-axis
253* - "axis_y": the index of the axis to be bind as y-axis
254*/
255std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
256 const std::string guid = params.Get("guid", "0");
257 const int port = params.Get("port", 0);
258 const int axis_x = params.Get("axis_x", 0);
259 const int axis_y = params.Get("axis_y", 1);
260 const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
261
262 return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone);
263}
264
265void GCAnalogFactory::BeginConfiguration() {
266 polling = true;
267 for (int i = 0; i < 4; i++)
268 pad_queue[i].Clear();
269 GCAdapter::BeginConfiguration();
270}
271
272void GCAnalogFactory::EndConfiguration() {
273 polling = false;
274 for (int i = 0; i < 4; i++)
275 pad_queue[i].Clear();
276 GCAdapter::EndConfiguration();
277}
278
279Common::ParamPackage GCAnalogFactory::GetNextInput() {
280 GCPadStatus pad;
281 for (int i = 0; i < 4; i++) {
282 while (pad_queue[i].Pop(pad)) {
283 if (pad.axis_which == 255 || std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
284 continue;
285 }
286 // An analog device needs two axes, so we need to store the axis for later and wait for
287 // a second SDL event. The axes also must be from the same joystick.
288 const int axis = pad.axis_which;
289 if (analog_x_axis == -1) {
290 analog_x_axis = axis;
291 controller_number = i;
292 } else if (analog_y_axis == -1 && analog_x_axis != axis && controller_number == i) {
293 analog_y_axis = axis;
294 }
295 }
296 }
297 Common::ParamPackage params;
298 if (analog_x_axis != -1 && analog_y_axis != -1) {
299 params.Set("engine", "gcpad");
300 params.Set("port", controller_number);
301 params.Set("axis_x", analog_x_axis);
302 params.Set("axis_y", analog_y_axis);
303 analog_x_axis = -1;
304 analog_y_axis = -1;
305 controller_number = -1;
306 return params;
307 }
308 return params;
309}
310} // namespace InputCommon