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authorGravatar Lioncash2021-12-13 09:05:23 -0500
committerGravatar Lioncash2021-12-13 09:05:50 -0500
commit2b92d22bda767c7c723935c357bea474f8e2d2f8 (patch)
treee732bb3b2062562c031ea54937514ca34ab6e6b1 /src/input_common/drivers/udp_client.h
parentinput_engine: Remove callback clearing in constructor (diff)
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input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be avoided.
Diffstat (limited to '')
-rw-r--r--src/input_common/drivers/udp_client.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/input_common/drivers/udp_client.h b/src/input_common/drivers/udp_client.h
index 5d483f26b..1adc947c4 100644
--- a/src/input_common/drivers/udp_client.h
+++ b/src/input_common/drivers/udp_client.h
@@ -49,10 +49,10 @@ struct DeviceStatus {
49 * A button device factory representing a keyboard. It receives keyboard events and forward them 49 * A button device factory representing a keyboard. It receives keyboard events and forward them
50 * to all button devices it created. 50 * to all button devices it created.
51 */ 51 */
52class UDPClient final : public InputCommon::InputEngine { 52class UDPClient final : public InputEngine {
53public: 53public:
54 explicit UDPClient(const std::string& input_engine_); 54 explicit UDPClient(std::string input_engine_);
55 ~UDPClient(); 55 ~UDPClient() override;
56 56
57 void ReloadSockets(); 57 void ReloadSockets();
58 58