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| author | 2021-09-20 17:36:23 -0500 | |
|---|---|---|
| committer | 2021-11-24 20:30:23 -0600 | |
| commit | 59b995a9e53f09b9831b03608cfe5ce27c3e3485 (patch) | |
| tree | 54cf3df8ed6ef572d754267be8339c9a8f25b203 /src/input_common/drivers/sdl_driver.h | |
| parent | input_common: Rewrite udp client (diff) | |
| download | yuzu-59b995a9e53f09b9831b03608cfe5ce27c3e3485.tar.gz yuzu-59b995a9e53f09b9831b03608cfe5ce27c3e3485.tar.xz yuzu-59b995a9e53f09b9831b03608cfe5ce27c3e3485.zip | |
input_common: Rewrite SDL
Diffstat (limited to 'src/input_common/drivers/sdl_driver.h')
| -rw-r--r-- | src/input_common/drivers/sdl_driver.h | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h new file mode 100644 index 000000000..d8d350184 --- /dev/null +++ b/src/input_common/drivers/sdl_driver.h | |||
| @@ -0,0 +1,120 @@ | |||
| 1 | // Copyright 2018 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <atomic> | ||
| 8 | #include <mutex> | ||
| 9 | #include <thread> | ||
| 10 | #include <unordered_map> | ||
| 11 | |||
| 12 | #include <SDL.h> | ||
| 13 | |||
| 14 | #include "common/common_types.h" | ||
| 15 | #include "input_common/input_engine.h" | ||
| 16 | |||
| 17 | union SDL_Event; | ||
| 18 | using SDL_GameController = struct _SDL_GameController; | ||
| 19 | using SDL_Joystick = struct _SDL_Joystick; | ||
| 20 | using SDL_JoystickID = s32; | ||
| 21 | |||
| 22 | using ButtonBindings = | ||
| 23 | std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>; | ||
| 24 | using ZButtonBindings = | ||
| 25 | std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>; | ||
| 26 | |||
| 27 | namespace InputCommon { | ||
| 28 | |||
| 29 | class SDLJoystick; | ||
| 30 | |||
| 31 | class SDLDriver : public InputCommon::InputEngine { | ||
| 32 | public: | ||
| 33 | /// Initializes and registers SDL device factories | ||
| 34 | SDLDriver(const std::string& input_engine_); | ||
| 35 | |||
| 36 | /// Unregisters SDL device factories and shut them down. | ||
| 37 | ~SDLDriver() override; | ||
| 38 | |||
| 39 | /// Handle SDL_Events for joysticks from SDL_PollEvent | ||
| 40 | void HandleGameControllerEvent(const SDL_Event& event); | ||
| 41 | |||
| 42 | /// Get the nth joystick with the corresponding GUID | ||
| 43 | std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id); | ||
| 44 | |||
| 45 | /** | ||
| 46 | * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so | ||
| 47 | * tie it to a SDLJoystick with the same guid and that port | ||
| 48 | */ | ||
| 49 | std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port); | ||
| 50 | |||
| 51 | std::vector<Common::ParamPackage> GetInputDevices() const override; | ||
| 52 | |||
| 53 | ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override; | ||
| 54 | AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override; | ||
| 55 | MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& params) override; | ||
| 56 | std::string GetUIName(const Common::ParamPackage& params) const override; | ||
| 57 | |||
| 58 | std::string GetHatButtonName(u8 direction_value) const override; | ||
| 59 | u8 GetHatButtonId(const std::string direction_name) const override; | ||
| 60 | |||
| 61 | bool SetRumble(const PadIdentifier& identifier, | ||
| 62 | const Input::VibrationStatus vibration) override; | ||
| 63 | |||
| 64 | private: | ||
| 65 | void InitJoystick(int joystick_index); | ||
| 66 | void CloseJoystick(SDL_Joystick* sdl_joystick); | ||
| 67 | |||
| 68 | /// Needs to be called before SDL_QuitSubSystem. | ||
| 69 | void CloseJoysticks(); | ||
| 70 | |||
| 71 | Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis, | ||
| 72 | float value = 0.1f) const; | ||
| 73 | Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, | ||
| 74 | s32 button) const; | ||
| 75 | |||
| 76 | Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, s32 hat, | ||
| 77 | u8 value) const; | ||
| 78 | |||
| 79 | Common::ParamPackage BuildMotionParam(int port, std::string guid) const; | ||
| 80 | |||
| 81 | Common::ParamPackage BuildParamPackageForBinding( | ||
| 82 | int port, const std::string& guid, const SDL_GameControllerButtonBind& binding) const; | ||
| 83 | |||
| 84 | Common::ParamPackage BuildParamPackageForAnalog(PadIdentifier identifier, int axis_x, | ||
| 85 | int axis_y, float offset_x, | ||
| 86 | float offset_y) const; | ||
| 87 | |||
| 88 | /// Returns the default button bindings list for generic controllers | ||
| 89 | ButtonBindings GetDefaultButtonBinding() const; | ||
| 90 | |||
| 91 | /// Returns the default button bindings list for nintendo controllers | ||
| 92 | ButtonBindings GetNintendoButtonBinding(const std::shared_ptr<SDLJoystick>& joystick) const; | ||
| 93 | |||
| 94 | /// Returns the button mappings from a single controller | ||
| 95 | ButtonMapping GetSingleControllerMapping(const std::shared_ptr<SDLJoystick>& joystick, | ||
| 96 | const ButtonBindings& switch_to_sdl_button, | ||
| 97 | const ZButtonBindings& switch_to_sdl_axis) const; | ||
| 98 | |||
| 99 | /// Returns the button mappings from two different controllers | ||
| 100 | ButtonMapping GetDualControllerMapping(const std::shared_ptr<SDLJoystick>& joystick, | ||
| 101 | const std::shared_ptr<SDLJoystick>& joystick2, | ||
| 102 | const ButtonBindings& switch_to_sdl_button, | ||
| 103 | const ZButtonBindings& switch_to_sdl_axis) const; | ||
| 104 | |||
| 105 | /// Returns true if the button is on the left joycon | ||
| 106 | bool IsButtonOnLeftSide(Settings::NativeButton::Values button) const; | ||
| 107 | |||
| 108 | // Set to true if SDL supports game controller subsystem | ||
| 109 | bool has_gamecontroller = false; | ||
| 110 | |||
| 111 | /// Map of GUID of a list of corresponding virtual Joysticks | ||
| 112 | std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; | ||
| 113 | std::mutex joystick_map_mutex; | ||
| 114 | |||
| 115 | bool start_thread = false; | ||
| 116 | std::atomic<bool> initialized = false; | ||
| 117 | |||
| 118 | std::thread poll_thread; | ||
| 119 | }; | ||
| 120 | } // namespace InputCommon | ||