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| author | 2022-06-02 21:45:22 +0100 | |
|---|---|---|
| committer | 2022-06-02 21:46:38 +0100 | |
| commit | ea89cf8639c19ca37fb5b52f71ecfed0dafb7b50 (patch) | |
| tree | 65f28a69549bf035519c672110e70704437b5dda /src/input_common/drivers/sdl_driver.cpp | |
| parent | Merge pull request #8410 from liamwhite/thread-names (diff) | |
| download | yuzu-ea89cf8639c19ca37fb5b52f71ecfed0dafb7b50.tar.gz yuzu-ea89cf8639c19ca37fb5b52f71ecfed0dafb7b50.tar.xz yuzu-ea89cf8639c19ca37fb5b52f71ecfed0dafb7b50.zip | |
Maxwell3D: Fix 3D semaphore counter type 0 handling
Counter type 0 actually releases the semaphore payload rather than a constant zero as was previously thought. This is required by Skyrim.
Diffstat (limited to 'src/input_common/drivers/sdl_driver.cpp')
0 files changed, 0 insertions, 0 deletions