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authorGravatar Lioncash2021-12-13 09:05:23 -0500
committerGravatar Lioncash2021-12-13 09:05:50 -0500
commit2b92d22bda767c7c723935c357bea474f8e2d2f8 (patch)
treee732bb3b2062562c031ea54937514ca34ab6e6b1 /src/input_common/drivers/mouse.h
parentinput_engine: Remove callback clearing in constructor (diff)
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input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be avoided.
Diffstat (limited to 'src/input_common/drivers/mouse.h')
-rw-r--r--src/input_common/drivers/mouse.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h
index 4a1fd2fd9..040446178 100644
--- a/src/input_common/drivers/mouse.h
+++ b/src/input_common/drivers/mouse.h
@@ -27,9 +27,9 @@ enum class MouseButton {
27 * A button device factory representing a keyboard. It receives keyboard events and forward them 27 * A button device factory representing a keyboard. It receives keyboard events and forward them
28 * to all button devices it created. 28 * to all button devices it created.
29 */ 29 */
30class Mouse final : public InputCommon::InputEngine { 30class Mouse final : public InputEngine {
31public: 31public:
32 explicit Mouse(const std::string& input_engine_); 32 explicit Mouse(std::string input_engine_);
33 33
34 /** 34 /**
35 * Signals that mouse has moved. 35 * Signals that mouse has moved.