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authorGravatar Valeri2023-04-14 21:27:35 +0300
committerGravatar GitHub2023-04-14 21:27:35 +0300
commit60c4032b68d08c8434a0730015f193f5efc3cf41 (patch)
treeee51e3200e7467b2c52d55d1a267e45b485f7ffa /src/input_common/drivers/mouse.cpp
parentMerge pull request #10008 from vonchenplus/texture_cache (diff)
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input_common: minor fix to mouse movement
Diffstat (limited to 'src/input_common/drivers/mouse.cpp')
-rw-r--r--src/input_common/drivers/mouse.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp
index 4fb2a6cfa..0c9f642bb 100644
--- a/src/input_common/drivers/mouse.cpp
+++ b/src/input_common/drivers/mouse.cpp
@@ -135,7 +135,7 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
135 135
136 auto mouse_change = 136 auto mouse_change =
137 (Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>(); 137 (Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
138 last_motion_change += {-mouse_change.y, -mouse_change.x, last_motion_change.z}; 138 last_motion_change += {-mouse_change.y, -mouse_change.x, 0};
139 139
140 const auto move_distance = mouse_change.Length(); 140 const auto move_distance = mouse_change.Length();
141 if (move_distance == 0) { 141 if (move_distance == 0) {