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| author | 2021-12-18 13:57:14 +0800 | |
|---|---|---|
| committer | 2021-12-18 13:57:14 +0800 | |
| commit | e49184e6069a9d791d2df3c1958f5c4b1187e124 (patch) | |
| tree | b776caf722e0be0e680f67b0ad0842628162ef1c /src/input_common/drivers/keyboard.h | |
| parent | Implement convert legacy to generic (diff) | |
| parent | Merge pull request #7570 from ameerj/favorites-expanded (diff) | |
| download | yuzu-e49184e6069a9d791d2df3c1958f5c4b1187e124.tar.gz yuzu-e49184e6069a9d791d2df3c1958f5c4b1187e124.tar.xz yuzu-e49184e6069a9d791d2df3c1958f5c4b1187e124.zip | |
Merge branch 'yuzu-emu:master' into convert_legacy
Diffstat (limited to 'src/input_common/drivers/keyboard.h')
| -rw-r--r-- | src/input_common/drivers/keyboard.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h new file mode 100644 index 000000000..3856c882c --- /dev/null +++ b/src/input_common/drivers/keyboard.h | |||
| @@ -0,0 +1,56 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include "input_common/input_engine.h" | ||
| 8 | |||
| 9 | namespace InputCommon { | ||
| 10 | |||
| 11 | /** | ||
| 12 | * A button device factory representing a keyboard. It receives keyboard events and forward them | ||
| 13 | * to all button devices it created. | ||
| 14 | */ | ||
| 15 | class Keyboard final : public InputEngine { | ||
| 16 | public: | ||
| 17 | explicit Keyboard(std::string input_engine_); | ||
| 18 | |||
| 19 | /** | ||
| 20 | * Sets the status of all buttons bound with the key to pressed | ||
| 21 | * @param key_code the code of the key to press | ||
| 22 | */ | ||
| 23 | void PressKey(int key_code); | ||
| 24 | |||
| 25 | /** | ||
| 26 | * Sets the status of all buttons bound with the key to released | ||
| 27 | * @param key_code the code of the key to release | ||
| 28 | */ | ||
| 29 | void ReleaseKey(int key_code); | ||
| 30 | |||
| 31 | /** | ||
| 32 | * Sets the status of the keyboard key to pressed | ||
| 33 | * @param key_index index of the key to press | ||
| 34 | */ | ||
| 35 | void PressKeyboardKey(int key_index); | ||
| 36 | |||
| 37 | /** | ||
| 38 | * Sets the status of the keyboard key to released | ||
| 39 | * @param key_index index of the key to release | ||
| 40 | */ | ||
| 41 | void ReleaseKeyboardKey(int key_index); | ||
| 42 | |||
| 43 | /** | ||
| 44 | * Sets the status of all keyboard modifier keys | ||
| 45 | * @param key_modifiers the code of the key to release | ||
| 46 | */ | ||
| 47 | void SetKeyboardModifiers(int key_modifiers); | ||
| 48 | |||
| 49 | /// Sets all keys to the non pressed state | ||
| 50 | void ReleaseAllKeys(); | ||
| 51 | |||
| 52 | /// Used for automapping features | ||
| 53 | std::vector<Common::ParamPackage> GetInputDevices() const override; | ||
| 54 | }; | ||
| 55 | |||
| 56 | } // namespace InputCommon | ||