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authorGravatar Lioncash2021-12-13 09:05:23 -0500
committerGravatar Lioncash2021-12-13 09:05:50 -0500
commit2b92d22bda767c7c723935c357bea474f8e2d2f8 (patch)
treee732bb3b2062562c031ea54937514ca34ab6e6b1 /src/input_common/drivers/keyboard.cpp
parentinput_engine: Remove callback clearing in constructor (diff)
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input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be avoided.
Diffstat (limited to 'src/input_common/drivers/keyboard.cpp')
-rw-r--r--src/input_common/drivers/keyboard.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/input_common/drivers/keyboard.cpp b/src/input_common/drivers/keyboard.cpp
index 23b0c0ccf..4c1e5bbec 100644
--- a/src/input_common/drivers/keyboard.cpp
+++ b/src/input_common/drivers/keyboard.cpp
@@ -24,7 +24,7 @@ constexpr PadIdentifier keyboard_modifier_identifier = {
24 .pad = 1, 24 .pad = 1,
25}; 25};
26 26
27Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) { 27Keyboard::Keyboard(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
28 // Keyboard is broken into 3 diferent sets: 28 // Keyboard is broken into 3 diferent sets:
29 // key: Unfiltered intended for controllers. 29 // key: Unfiltered intended for controllers.
30 // keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation. 30 // keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation.