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| author | 2019-09-26 10:12:05 -0400 | |
|---|---|---|
| committer | 2019-10-04 19:59:50 -0400 | |
| commit | ffc2ce89a03d8160c408922cd72a1f45e333c0fe (patch) | |
| tree | d6990930ba921332a6cbec1985d2df6a93026126 /src/core | |
| parent | NvFlinger: Don't swap buffers if a frame is missing and always trigger event ... (diff) | |
| download | yuzu-ffc2ce89a03d8160c408922cd72a1f45e333c0fe.tar.gz yuzu-ffc2ce89a03d8160c408922cd72a1f45e333c0fe.tar.xz yuzu-ffc2ce89a03d8160c408922cd72a1f45e333c0fe.zip | |
Nvdrv: Do framelimiting only in the CPU Thread
Diffstat (limited to 'src/core')
| -rw-r--r-- | src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp index f764388bc..3f7b8e670 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include "common/assert.h" | 5 | #include "common/assert.h" |
| 6 | #include "common/logging/log.h" | 6 | #include "common/logging/log.h" |
| 7 | #include "core/core.h" | 7 | #include "core/core.h" |
| 8 | #include "core/core_timing.h" | ||
| 8 | #include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" | 9 | #include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" |
| 9 | #include "core/hle/service/nvdrv/devices/nvmap.h" | 10 | #include "core/hle/service/nvdrv/devices/nvmap.h" |
| 10 | #include "core/perf_stats.h" | 11 | #include "core/perf_stats.h" |
| @@ -38,7 +39,10 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3 | |||
| 38 | transform, crop_rect}; | 39 | transform, crop_rect}; |
| 39 | 40 | ||
| 40 | system.GetPerfStats().EndGameFrame(); | 41 | system.GetPerfStats().EndGameFrame(); |
| 42 | system.GetPerfStats().EndSystemFrame(); | ||
| 41 | system.GPU().SwapBuffers(&framebuffer); | 43 | system.GPU().SwapBuffers(&framebuffer); |
| 44 | system.FrameLimiter().DoFrameLimiting(system.CoreTiming().GetGlobalTimeUs()); | ||
| 45 | system.GetPerfStats().BeginSystemFrame(); | ||
| 42 | } | 46 | } |
| 43 | 47 | ||
| 44 | } // namespace Service::Nvidia::Devices | 48 | } // namespace Service::Nvidia::Devices |