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authorGravatar bunnei2015-03-09 00:14:59 -0400
committerGravatar bunnei2015-03-10 23:58:07 -0400
commitd61b26b79f889603a084e148626bba3c267cf75f (patch)
treed793edd22e25a99aa5c13cc2455a5ec2167afee7 /src/core
parentEmuWindow: Made pad/touch functions non-static. (diff)
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HID: Complete refactor of pad/touch input to fix threading issues.
Diffstat (limited to 'src/core')
-rw-r--r--src/core/hle/service/hid/hid.cpp104
-rw-r--r--src/core/hle/service/hid/hid.h35
-rw-r--r--src/core/hw/gpu.cpp4
3 files changed, 32 insertions, 111 deletions
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 703a765b5..baff92716 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -12,6 +12,8 @@
12#include "core/hle/kernel/shared_memory.h" 12#include "core/hle/kernel/shared_memory.h"
13#include "core/hle/hle.h" 13#include "core/hle/hle.h"
14 14
15#include "video_core/video_core.h"
16
15namespace Service { 17namespace Service {
16namespace HID { 18namespace HID {
17 19
@@ -23,15 +25,8 @@ Kernel::SharedPtr<Kernel::Event> g_event_accelerometer;
23Kernel::SharedPtr<Kernel::Event> g_event_gyroscope; 25Kernel::SharedPtr<Kernel::Event> g_event_gyroscope;
24Kernel::SharedPtr<Kernel::Event> g_event_debug_pad; 26Kernel::SharedPtr<Kernel::Event> g_event_debug_pad;
25 27
26// Next Pad state update information
27static PadState next_state = {{0}};
28static u32 next_pad_index = 0; 28static u32 next_pad_index = 0;
29static s16 next_pad_circle_x = 0;
30static s16 next_pad_circle_y = 0;
31
32static u32 next_touch_index = 0; 29static u32 next_touch_index = 0;
33static u16 next_touch_x = 0;
34static u16 next_touch_y = 0;
35 30
36/** 31/**
37 * Gets a pointer to the PadData structure inside HID shared memory 32 * Gets a pointer to the PadData structure inside HID shared memory
@@ -55,38 +50,15 @@ static inline SharedMem* GetSharedMem() {
55// * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41 50// * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41
56// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41 51// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41
57 52
58/** 53void HIDUpdate() {
59 * Circle Pad from keys.
60 *
61 * This is implemented as "pushed all the way to an edge (max) or centered (0)".
62 *
63 * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions.
64 */
65static void UpdateNextCirclePadState() {
66 static const s16 max_value = 0x9C;
67 next_pad_circle_x = next_state.circle_left ? -max_value : 0x0;
68 next_pad_circle_x += next_state.circle_right ? max_value : 0x0;
69 next_pad_circle_y = next_state.circle_down ? -max_value : 0x0;
70 next_pad_circle_y += next_state.circle_up ? max_value : 0x0;
71}
72
73void PadButtonPress(const PadState& pad_state) {
74 next_state.hex |= pad_state.hex;
75 UpdateNextCirclePadState();
76}
77
78void PadButtonRelease(const PadState& pad_state) {
79 next_state.hex &= ~pad_state.hex;
80 UpdateNextCirclePadState();
81}
82
83void PadUpdateComplete() {
84 SharedMem* shared_mem = GetSharedMem(); 54 SharedMem* shared_mem = GetSharedMem();
85 55
86 if (shared_mem == nullptr) 56 if (shared_mem == nullptr)
87 return; 57 return;
88 58
89 shared_mem->pad.current_state.hex = next_state.hex; 59 const PadState& state = VideoCore::g_emu_window->GetPadState();
60
61 shared_mem->pad.current_state.hex = state.hex;
90 shared_mem->pad.index = next_pad_index; 62 shared_mem->pad.index = next_pad_index;
91 ++next_touch_index %= shared_mem->pad.entries.size(); 63 ++next_touch_index %= shared_mem->pad.entries.size();
92 64
@@ -95,28 +67,19 @@ void PadUpdateComplete() {
95 PadState old_state = shared_mem->pad.entries[last_entry_index].current_state; 67 PadState old_state = shared_mem->pad.entries[last_entry_index].current_state;
96 68
97 // Compute bitmask with 1s for bits different from the old state 69 // Compute bitmask with 1s for bits different from the old state
98 PadState changed; 70 PadState changed = { { (state.hex ^ old_state.hex) } };
99 changed.hex = (next_state.hex ^ old_state.hex);
100
101 // Compute what was added
102 PadState additions;
103 additions.hex = changed.hex & next_state.hex;
104
105 // Compute what was removed
106 PadState removals;
107 removals.hex = changed.hex & old_state.hex;
108 71
109 // Get the current Pad entry 72 // Get the current Pad entry
110 PadDataEntry* current_pad_entry = &shared_mem->pad.entries[shared_mem->pad.index]; 73 PadDataEntry* pad_entry = &shared_mem->pad.entries[shared_mem->pad.index];
111 74
112 // Update entry properties 75 // Update entry properties
113 current_pad_entry->current_state.hex = next_state.hex; 76 pad_entry->current_state.hex = state.hex;
114 current_pad_entry->delta_additions.hex = additions.hex; 77 pad_entry->delta_additions.hex = changed.hex & state.hex;
115 current_pad_entry->delta_removals.hex = removals.hex; 78 pad_entry->delta_removals.hex = changed.hex & old_state.hex;;
116 79
117 // Set circle Pad 80 // Set circle Pad
118 current_pad_entry->circle_pad_x = next_pad_circle_x; 81 pad_entry->circle_pad_x = state.circle_left ? -0x9C : state.circle_right ? 0x9C : 0x0;
119 current_pad_entry->circle_pad_y = next_pad_circle_y; 82 pad_entry->circle_pad_y = state.circle_down ? -0x9C : state.circle_up ? 0x9C : 0x0;
120 83
121 // If we just updated index 0, provide a new timestamp 84 // If we just updated index 0, provide a new timestamp
122 if (shared_mem->pad.index == 0) { 85 if (shared_mem->pad.index == 0) {
@@ -124,39 +87,15 @@ void PadUpdateComplete() {
124 shared_mem->pad.index_reset_ticks = (s64)Core::g_app_core->GetTicks(); 87 shared_mem->pad.index_reset_ticks = (s64)Core::g_app_core->GetTicks();
125 } 88 }
126 89
127 // Signal both handles when there's an update to Pad or touch
128 g_event_pad_or_touch_1->Signal();
129 g_event_pad_or_touch_2->Signal();
130}
131
132void TouchPress(u16 x, u16 y) {
133 next_touch_x = x;
134 next_touch_y = y;
135}
136
137void TouchRelease() {
138 next_touch_x = 0;
139 next_touch_y = 0;
140}
141
142void TouchUpdateComplete() {
143 SharedMem* shared_mem = GetSharedMem();
144
145 if (shared_mem == nullptr)
146 return;
147
148 shared_mem->touch.index = next_touch_index; 90 shared_mem->touch.index = next_touch_index;
149 ++next_touch_index %= shared_mem->touch.entries.size(); 91 ++next_touch_index %= shared_mem->touch.entries.size();
150 92
151 // Get the current touch entry 93 // Get the current touch entry
152 TouchDataEntry* current_touch_entry = &shared_mem->touch.entries[shared_mem->touch.index]; 94 TouchDataEntry* touch_entry = &shared_mem->touch.entries[shared_mem->touch.index];
95 bool pressed = false;
153 96
154 // Set touchpad position 97 std::tie(touch_entry->x, touch_entry->y, pressed) = VideoCore::g_emu_window->GetTouchState();
155 current_touch_entry->x = next_touch_x; 98 touch_entry->valid = pressed ? 1 : 0;
156 current_touch_entry->y = next_touch_y;
157
158 // TODO(bunnei): Verify this behavior on real hardware
159 current_touch_entry->valid = (next_touch_x || next_touch_y) ? 1 : 0;
160 99
161 // TODO(bunnei): We're not doing anything with offset 0xA8 + 0x18 of HID SharedMemory, which 100 // TODO(bunnei): We're not doing anything with offset 0xA8 + 0x18 of HID SharedMemory, which
162 // supposedly is "Touch-screen entry, which contains the raw coordinate data prior to being 101 // supposedly is "Touch-screen entry, which contains the raw coordinate data prior to being
@@ -194,6 +133,9 @@ void HIDInit() {
194 133
195 g_shared_mem = SharedMemory::Create("HID:SharedMem"); 134 g_shared_mem = SharedMemory::Create("HID:SharedMem");
196 135
136 next_pad_index = 0;
137 next_touch_index = 0;
138
197 // Create event handles 139 // Create event handles
198 g_event_pad_or_touch_1 = Event::Create(RESETTYPE_ONESHOT, "HID:EventPadOrTouch1"); 140 g_event_pad_or_touch_1 = Event::Create(RESETTYPE_ONESHOT, "HID:EventPadOrTouch1");
199 g_event_pad_or_touch_2 = Event::Create(RESETTYPE_ONESHOT, "HID:EventPadOrTouch2"); 141 g_event_pad_or_touch_2 = Event::Create(RESETTYPE_ONESHOT, "HID:EventPadOrTouch2");
@@ -203,8 +145,8 @@ void HIDInit() {
203} 145}
204 146
205void HIDShutdown() { 147void HIDShutdown() {
206
207} 148}
208 149
209} 150} // namespace HID
210} 151
152} // namespace Service
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 7fdf5828a..063f06858 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -176,38 +176,13 @@ const PadState PAD_CIRCLE_DOWN = {{1u << 31}};
176 */ 176 */
177void GetIPCHandles(Interface* self); 177void GetIPCHandles(Interface* self);
178 178
179/** 179/// Checks for user input updates
180 * Sets a Pad state (button or button combo) as pressed 180void HIDUpdate();
181 * @param pad_state PadState data indicating which buttons have been pressed
182 */
183void PadButtonPress(const PadState& pad_state);
184
185/**
186 * Sets a Pad state (button or button combo) as released
187 * @param pad_state PadState data indicating which buttons have been released
188 */
189void PadButtonRelease(const PadState& pad_state);
190
191/**
192 * Called after all Pad changes to be included in this update have been made, including both Pad
193 * key changes and analog circle Pad changes.
194 */
195void PadUpdateComplete();
196
197/**
198 * Signal that the touchpad has been pressed
199 * @param x Touchpad x-coordinate in bottom screen pixels (between 0 and 320)
200 * @param y Touchpad y-coordinate in bottom screen pixels (between 0 and 240)
201 */
202void TouchPress(u16 x, u16 y);
203
204/// Signal that touchpad has been released
205void TouchRelease();
206
207/// Signal that touchpad updates have been completed
208void TouchUpdateComplete();
209 181
182/// Initialize HID service
210void HIDInit(); 183void HIDInit();
184
185/// Shutdown HID service
211void HIDShutdown(); 186void HIDShutdown();
212 187
213} 188}
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index b7102b874..f7b822c58 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -14,6 +14,7 @@
14#include "core/hle/hle.h" 14#include "core/hle/hle.h"
15#include "core/hle/service/gsp_gpu.h" 15#include "core/hle/service/gsp_gpu.h"
16#include "core/hle/service/dsp_dsp.h" 16#include "core/hle/service/dsp_dsp.h"
17#include "core/hle/service/hid/hid.h"
17 18
18#include "core/hw/gpu.h" 19#include "core/hw/gpu.h"
19 20
@@ -294,6 +295,9 @@ static void VBlankCallback(u64 userdata, int cycles_late) {
294 // this. Certain games expect this to be periodically signaled. 295 // this. Certain games expect this to be periodically signaled.
295 DSP_DSP::SignalInterrupt(); 296 DSP_DSP::SignalInterrupt();
296 297
298 // Check for user input updates
299 Service::HID::HIDUpdate();
300
297 // Reschedule recurrent event 301 // Reschedule recurrent event
298 CoreTiming::ScheduleEvent(frame_ticks - cycles_late, vblank_event); 302 CoreTiming::ScheduleEvent(frame_ticks - cycles_late, vblank_event);
299} 303}