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| author | 2021-06-21 18:17:12 +0100 | |
|---|---|---|
| committer | 2021-06-22 04:39:17 +0100 | |
| commit | ba3af04da1ba020bdbb7285c8da73f75fcba68cc (patch) | |
| tree | 60e516f0db83ee9d2e6d2b4cf05671b721bce043 /src/core | |
| parent | Merge pull request #6486 from CaptV0rt3x/httplib (diff) | |
| download | yuzu-ba3af04da1ba020bdbb7285c8da73f75fcba68cc.tar.gz yuzu-ba3af04da1ba020bdbb7285c8da73f75fcba68cc.tar.xz yuzu-ba3af04da1ba020bdbb7285c8da73f75fcba68cc.zip | |
Implement audout GetAudioOutPlayedSampleCount
Used in Ninja Gaiden games.
Diffstat (limited to 'src/core')
| -rw-r--r-- | src/core/hle/service/audio/audout_u.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 804c6b10c..92d4510b1 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp | |||
| @@ -58,7 +58,7 @@ public: | |||
| 58 | {7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"}, | 58 | {7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"}, |
| 59 | {8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"}, | 59 | {8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"}, |
| 60 | {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"}, | 60 | {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"}, |
| 61 | {10, nullptr, "GetAudioOutPlayedSampleCount"}, | 61 | {10, &IAudioOut::GetAudioOutPlayedSampleCount, "GetAudioOutPlayedSampleCount"}, |
| 62 | {11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"}, | 62 | {11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"}, |
| 63 | {12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"}, | 63 | {12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"}, |
| 64 | {13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"}, | 64 | {13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"}, |
| @@ -186,6 +186,14 @@ private: | |||
| 186 | rb.Push(static_cast<u32>(stream->GetQueueSize())); | 186 | rb.Push(static_cast<u32>(stream->GetQueueSize())); |
| 187 | } | 187 | } |
| 188 | 188 | ||
| 189 | void GetAudioOutPlayedSampleCount(Kernel::HLERequestContext& ctx) { | ||
| 190 | LOG_DEBUG(Service_Audio, "called"); | ||
| 191 | |||
| 192 | IPC::ResponseBuilder rb{ctx, 4}; | ||
| 193 | rb.Push(ResultSuccess); | ||
| 194 | rb.Push(stream->GetPlayedSampleCount()); | ||
| 195 | } | ||
| 196 | |||
| 189 | void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) { | 197 | void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) { |
| 190 | LOG_DEBUG(Service_Audio, "called"); | 198 | LOG_DEBUG(Service_Audio, "called"); |
| 191 | 199 | ||