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authorGravatar Kelebek12021-06-21 18:17:12 +0100
committerGravatar Kelebek12021-06-22 04:39:17 +0100
commitba3af04da1ba020bdbb7285c8da73f75fcba68cc (patch)
tree60e516f0db83ee9d2e6d2b4cf05671b721bce043 /src/core
parentMerge pull request #6486 from CaptV0rt3x/httplib (diff)
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Implement audout GetAudioOutPlayedSampleCount
Used in Ninja Gaiden games.
Diffstat (limited to 'src/core')
-rw-r--r--src/core/hle/service/audio/audout_u.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 804c6b10c..92d4510b1 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -58,7 +58,7 @@ public:
58 {7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"}, 58 {7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
59 {8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"}, 59 {8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
60 {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"}, 60 {9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
61 {10, nullptr, "GetAudioOutPlayedSampleCount"}, 61 {10, &IAudioOut::GetAudioOutPlayedSampleCount, "GetAudioOutPlayedSampleCount"},
62 {11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"}, 62 {11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
63 {12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"}, 63 {12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
64 {13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"}, 64 {13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
@@ -186,6 +186,14 @@ private:
186 rb.Push(static_cast<u32>(stream->GetQueueSize())); 186 rb.Push(static_cast<u32>(stream->GetQueueSize()));
187 } 187 }
188 188
189 void GetAudioOutPlayedSampleCount(Kernel::HLERequestContext& ctx) {
190 LOG_DEBUG(Service_Audio, "called");
191
192 IPC::ResponseBuilder rb{ctx, 4};
193 rb.Push(ResultSuccess);
194 rb.Push(stream->GetPlayedSampleCount());
195 }
196
189 void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) { 197 void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) {
190 LOG_DEBUG(Service_Audio, "called"); 198 LOG_DEBUG(Service_Audio, "called");
191 199