summaryrefslogtreecommitdiff
path: root/src/core
diff options
context:
space:
mode:
authorGravatar bunnei2014-12-09 15:41:17 -0500
committerGravatar bunnei2014-12-09 15:41:17 -0500
commita1f9cde8060b4e047d992896073d10cbdfc7259b (patch)
tree739ece853edb8488c7a8802290e2187086a4854e /src/core
parentMerge pull request #218 from neobrain/pica_debugger (diff)
parentRemove unused NDMA module (diff)
downloadyuzu-a1f9cde8060b4e047d992896073d10cbdfc7259b.tar.gz
yuzu-a1f9cde8060b4e047d992896073d10cbdfc7259b.tar.xz
yuzu-a1f9cde8060b4e047d992896073d10cbdfc7259b.zip
Merge pull request #266 from yuriks/remove-ndma
Remove unused NDMA module.
Diffstat (limited to 'src/core')
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hw/hw.cpp13
-rw-r--r--src/core/hw/ndma.cpp47
-rw-r--r--src/core/hw/ndma.h26
4 files changed, 0 insertions, 88 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index f3d7dca9e..8f6792791 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -59,7 +59,6 @@ set(SRCS
59 hle/svc.cpp 59 hle/svc.cpp
60 hw/gpu.cpp 60 hw/gpu.cpp
61 hw/hw.cpp 61 hw/hw.cpp
62 hw/ndma.cpp
63 loader/elf.cpp 62 loader/elf.cpp
64 loader/loader.cpp 63 loader/loader.cpp
65 loader/ncch.cpp 64 loader/ncch.cpp
@@ -140,7 +139,6 @@ set(HEADERS
140 hle/svc.h 139 hle/svc.h
141 hw/gpu.h 140 hw/gpu.h
142 hw/hw.h 141 hw/hw.h
143 hw/ndma.h
144 loader/elf.h 142 loader/elf.h
145 loader/loader.h 143 loader/loader.h
146 loader/ncch.h 144 loader/ncch.h
diff --git a/src/core/hw/hw.cpp b/src/core/hw/hw.cpp
index ea001673a..73a4f1e53 100644
--- a/src/core/hw/hw.cpp
+++ b/src/core/hw/hw.cpp
@@ -6,7 +6,6 @@
6 6
7#include "core/hw/hw.h" 7#include "core/hw/hw.h"
8#include "core/hw/gpu.h" 8#include "core/hw/gpu.h"
9#include "core/hw/ndma.h"
10 9
11namespace HW { 10namespace HW {
12 11
@@ -40,11 +39,6 @@ template <typename T>
40inline void Read(T &var, const u32 addr) { 39inline void Read(T &var, const u32 addr) {
41 switch (addr & 0xFFFFF000) { 40 switch (addr & 0xFFFFF000) {
42 41
43 // TODO(bunnei): What is the virtual address of NDMA?
44 // case VADDR_NDMA:
45 // NDMA::Read(var, addr);
46 // break;
47
48 case VADDR_GPU: 42 case VADDR_GPU:
49 GPU::Read(var, addr); 43 GPU::Read(var, addr);
50 break; 44 break;
@@ -58,11 +52,6 @@ template <typename T>
58inline void Write(u32 addr, const T data) { 52inline void Write(u32 addr, const T data) {
59 switch (addr & 0xFFFFF000) { 53 switch (addr & 0xFFFFF000) {
60 54
61 // TODO(bunnei): What is the virtual address of NDMA?
62 // case VADDR_NDMA
63 // NDMA::Write(addr, data);
64 // break;
65
66 case VADDR_GPU: 55 case VADDR_GPU:
67 GPU::Write(addr, data); 56 GPU::Write(addr, data);
68 break; 57 break;
@@ -87,13 +76,11 @@ template void Write<u8>(u32 addr, const u8 data);
87/// Update hardware 76/// Update hardware
88void Update() { 77void Update() {
89 GPU::Update(); 78 GPU::Update();
90 NDMA::Update();
91} 79}
92 80
93/// Initialize hardware 81/// Initialize hardware
94void Init() { 82void Init() {
95 GPU::Init(); 83 GPU::Init();
96 NDMA::Init();
97 NOTICE_LOG(HW, "initialized OK"); 84 NOTICE_LOG(HW, "initialized OK");
98} 85}
99 86
diff --git a/src/core/hw/ndma.cpp b/src/core/hw/ndma.cpp
deleted file mode 100644
index 593e5de30..000000000
--- a/src/core/hw/ndma.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
1// Copyright 2014 Citra Emulator Project
2// Licensed under GPLv2
3// Refer to the license.txt file included.
4
5#include "common/common_types.h"
6
7#include "core/hw/ndma.h"
8
9namespace NDMA {
10
11template <typename T>
12inline void Read(T &var, const u32 addr) {
13 ERROR_LOG(NDMA, "unknown Read%lu @ 0x%08X", sizeof(var) * 8, addr);
14}
15
16template <typename T>
17inline void Write(u32 addr, const T data) {
18 ERROR_LOG(NDMA, "unknown Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data, addr);
19}
20
21// Explicitly instantiate template functions because we aren't defining this in the header:
22
23template void Read<u64>(u64 &var, const u32 addr);
24template void Read<u32>(u32 &var, const u32 addr);
25template void Read<u16>(u16 &var, const u32 addr);
26template void Read<u8>(u8 &var, const u32 addr);
27
28template void Write<u64>(u32 addr, const u64 data);
29template void Write<u32>(u32 addr, const u32 data);
30template void Write<u16>(u32 addr, const u16 data);
31template void Write<u8>(u32 addr, const u8 data);
32
33/// Update hardware
34void Update() {
35}
36
37/// Initialize hardware
38void Init() {
39 NOTICE_LOG(GPU, "initialized OK");
40}
41
42/// Shutdown hardware
43void Shutdown() {
44 NOTICE_LOG(GPU, "shutdown OK");
45}
46
47} // namespace
diff --git a/src/core/hw/ndma.h b/src/core/hw/ndma.h
deleted file mode 100644
index d8fa3d40b..000000000
--- a/src/core/hw/ndma.h
+++ /dev/null
@@ -1,26 +0,0 @@
1// Copyright 2014 Citra Emulator Project
2// Licensed under GPLv2
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include "common/common_types.h"
8
9namespace NDMA {
10
11template <typename T>
12inline void Read(T &var, const u32 addr);
13
14template <typename T>
15inline void Write(u32 addr, const T data);
16
17/// Update hardware
18void Update();
19
20/// Initialize hardware
21void Init();
22
23/// Shutdown hardware
24void Shutdown();
25
26} // namespace