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authorGravatar Fernando Sahmkow2023-05-04 02:34:49 +0200
committerGravatar Fernando Sahmkow2023-05-07 23:46:12 +0200
commit92da86290c5ea657ae918bfe36071bdf7ac15075 (patch)
tree54579c5be80dde28aabe68cd2467281036ef807a /src/core
parentTexture cache: sync the first flush. (diff)
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Settings: add option to enable / disable reactive flushing
Diffstat (limited to 'src/core')
-rw-r--r--src/core/memory.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 7b79cb8bc..549b64ac4 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -465,7 +465,8 @@ struct Memory::Impl {
465 } 465 }
466 466
467 if (Settings::IsFastmemEnabled()) { 467 if (Settings::IsFastmemEnabled()) {
468 system.DeviceMemory().buffer.Protect(vaddr, size, !cached, !cached); 468 const bool is_read_enable = !Settings::values.use_reactive_flushing.GetValue() || !cached;
469 system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
469 } 470 }
470 471
471 // Iterate over a contiguous CPU address space, which corresponds to the specified GPU 472 // Iterate over a contiguous CPU address space, which corresponds to the specified GPU