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authorGravatar archshift2015-02-26 19:11:39 -0800
committerGravatar archshift2015-02-27 19:15:08 -0800
commit7f9ee69a2bc769042433dba3970137b7be9afa03 (patch)
tree096b6debc487a7a87037808130484fe763bb4f6e /src/core
parentMerge pull request #599 from Subv/morton (diff)
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Added RGBA5551 compatibility in the rasterizer
This allows Virtual Console games to display properly.
Diffstat (limited to 'src/core')
-rw-r--r--src/core/hw/gpu.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index ab1dcf91d..737b1e968 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -46,7 +46,7 @@ struct Regs {
46 "Structure size and register block length don't match") 46 "Structure size and register block length don't match")
47#endif 47#endif
48 48
49 // All of those formats are described in reverse byte order, since the 3DS is little-endian. 49 // Components are laid out in reverse byte order, most significant bits first.
50 enum class PixelFormat : u32 { 50 enum class PixelFormat : u32 {
51 RGBA8 = 0, 51 RGBA8 = 0,
52 RGB8 = 1, 52 RGB8 = 1,