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| author | 2021-04-07 08:42:54 +0200 | |
|---|---|---|
| committer | 2021-04-07 22:38:52 +0200 | |
| commit | 5145133a604f626c05f832465ac22019b003c32a (patch) | |
| tree | 81aa729ab6897cadeb1251f6adcafaeab1010f0d /src/core | |
| parent | common/threadsafe_queue: Provide Wait() method. (diff) | |
| download | yuzu-5145133a604f626c05f832465ac22019b003c32a.tar.gz yuzu-5145133a604f626c05f832465ac22019b003c32a.tar.xz yuzu-5145133a604f626c05f832465ac22019b003c32a.zip | |
video_core/gpu_thread: Implement a ShutDown method.
This was implicitly done by `is_powered_on = false`, however the explicit method allows us to block until the GPU is actually gone.
This should fix a race condition while removing the other subsystems while the GPU is still active.
Diffstat (limited to 'src/core')
| -rw-r--r-- | src/core/core.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 305f56ff1..56b47e671 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp | |||
| @@ -296,7 +296,7 @@ struct System::Impl { | |||
| 296 | exit_lock = false; | 296 | exit_lock = false; |
| 297 | 297 | ||
| 298 | if (gpu_core) { | 298 | if (gpu_core) { |
| 299 | gpu_core->WaitIdle(); | 299 | gpu_core->ShutDown(); |
| 300 | } | 300 | } |
| 301 | 301 | ||
| 302 | services.reset(); | 302 | services.reset(); |