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authorGravatar bunnei2014-07-22 23:26:28 -0400
committerGravatar bunnei2014-08-05 23:58:00 -0400
commit4e9f305ed214ef0fbffd83042c86f41cd233ec3b (patch)
tree51787c34f01a244d28ee3b41bdbfc0b93c38bbff /src/core
parentGSP: Removed unnecessary GX_FinishCommand function. (diff)
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GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
- Various other cleanups.
Diffstat (limited to 'src/core')
-rw-r--r--src/core/hle/service/gsp.cpp88
-rw-r--r--src/core/hle/service/gsp.h67
-rw-r--r--src/core/hw/gpu.cpp4
3 files changed, 80 insertions, 79 deletions
diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp
index bf85b1d86..8a3011e34 100644
--- a/src/core/hle/service/gsp.cpp
+++ b/src/core/hle/service/gsp.cpp
@@ -11,53 +11,13 @@
11#include "core/hle/kernel/event.h" 11#include "core/hle/kernel/event.h"
12#include "core/hle/kernel/shared_memory.h" 12#include "core/hle/kernel/shared_memory.h"
13#include "core/hle/service/gsp.h" 13#include "core/hle/service/gsp.h"
14
15#include "core/hw/gpu.h" 14#include "core/hw/gpu.h"
16 15
17#include "video_core/gpu_debugger.h" 16#include "video_core/gpu_debugger.h"
18 17
19////////////////////////////////////////////////////////////////////////////////////////////////////
20
21// Main graphics debugger object - TODO: Here is probably not the best place for this 18// Main graphics debugger object - TODO: Here is probably not the best place for this
22GraphicsDebugger g_debugger; 19GraphicsDebugger g_debugger;
23 20
24/// GSP thread interrupt queue header
25struct GX_InterruptQueue {
26 union {
27 u32 hex;
28
29 // Index of last interrupt in the queue
30 BitField<0,8,u32> index;
31
32 // Number of interrupts remaining to be processed by the userland code
33 BitField<8,8,u32> number_interrupts;
34
35 // Error code - zero on success, otherwise an error has occurred
36 BitField<16,8,u32> error_code;
37 };
38
39 u32 unk0;
40 u32 unk1;
41
42 GSP_GPU::GXInterruptId slot[0x34]; ///< Interrupt ID slots
43};
44
45/// GSP shared memory GX command buffer header
46union GX_CmdBufferHeader {
47 u32 hex;
48
49 // Current command index. This index is updated by GSP module after loading the command data,
50 // right before the command is processed. When this index is updated by GSP module, the total
51 // commands field is decreased by one as well.
52 BitField<0,8,u32> index;
53
54 // Total commands to process, must not be value 0 when GSP module handles commands. This must be
55 // <=15 when writing a command to shared memory. This is incremented by the application when
56 // writing a command to shared memory, after increasing this value TriggerCmdReqQueue is only
57 // used if this field is value 1.
58 BitField<8,8,u32> number_commands;
59};
60
61//////////////////////////////////////////////////////////////////////////////////////////////////// 21////////////////////////////////////////////////////////////////////////////////////////////////////
62// Namespace GSP_GPU 22// Namespace GSP_GPU
63 23
@@ -69,15 +29,15 @@ Handle g_shared_memory = 0;
69u32 g_thread_id = 1; 29u32 g_thread_id = 1;
70 30
71/// Gets a pointer to the start (header) of a command buffer in GSP shared memory 31/// Gets a pointer to the start (header) of a command buffer in GSP shared memory
72static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) { 32static inline u8* GetCmdBufferPointer(u32 thread_id, u32 offset=0) {
73 if (0 == g_shared_memory) return nullptr; 33 if (0 == g_shared_memory) return nullptr;
74 34
75 return Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * 0x200) + offset); 35 return Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * 0x200) + offset);
76} 36}
77 37
78/// Gets a pointer to the start (header) of a command buffer in GSP shared memory 38/// Gets a pointer to the start (header) of a command buffer in GSP shared memory
79static inline GX_InterruptQueue* GetInterruptQueue(u32 thread_id) { 39static inline InterruptQueue* GetInterruptQueue(u32 thread_id) {
80 return (GX_InterruptQueue*)Kernel::GetSharedMemoryPointer(g_shared_memory, sizeof(GX_InterruptQueue) * thread_id); 40 return (InterruptQueue*)Kernel::GetSharedMemoryPointer(g_shared_memory, sizeof(InterruptQueue) * thread_id);
81} 41}
82 42
83/// Write a GSP GPU hardware register 43/// Write a GSP GPU hardware register
@@ -166,7 +126,7 @@ void RegisterInterruptRelayQueue(Service::Interface* self) {
166 * Signals that the specified interrupt type has occurred to userland code 126 * Signals that the specified interrupt type has occurred to userland code
167 * @param interrupt_id ID of interrupt that is being signalled 127 * @param interrupt_id ID of interrupt that is being signalled
168 */ 128 */
169void SignalInterrupt(GXInterruptId interrupt_id) { 129void SignalInterrupt(InterruptId interrupt_id) {
170 if (0 == GSP_GPU::g_event) { 130 if (0 == GSP_GPU::g_event) {
171 WARN_LOG(GSP, "cannot synchronize until GSP event has been created!"); 131 WARN_LOG(GSP, "cannot synchronize until GSP event has been created!");
172 return; 132 return;
@@ -176,7 +136,7 @@ void SignalInterrupt(GXInterruptId interrupt_id) {
176 return; 136 return;
177 } 137 }
178 for (int thread_id = 0; thread_id < 0x4; ++thread_id) { 138 for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
179 GX_InterruptQueue* interrupt_queue = GetInterruptQueue(thread_id); 139 InterruptQueue* interrupt_queue = GetInterruptQueue(thread_id);
180 interrupt_queue->number_interrupts = interrupt_queue->number_interrupts + 1; 140 interrupt_queue->number_interrupts = interrupt_queue->number_interrupts + 1;
181 141
182 u8 next = interrupt_queue->index; 142 u8 next = interrupt_queue->index;
@@ -190,24 +150,24 @@ void SignalInterrupt(GXInterruptId interrupt_id) {
190} 150}
191 151
192/// Executes the next GSP command 152/// Executes the next GSP command
193void ExecuteCommand(int thread_id, int command_index) { 153void ExecuteCommand(u32 thread_id, u32 command_index) {
194 154
195 // Utility function to convert register ID to address 155 // Utility function to convert register ID to address
196 auto WriteGPURegister = [](u32 id, u32 data) { 156 auto WriteGPURegister = [](u32 id, u32 data) {
197 GPU::Write<u32>(0x1EF00000 + 4 * id, data); 157 GPU::Write<u32>(0x1EF00000 + 4 * id, data);
198 }; 158 };
199 159
200 GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id); 160 CmdBufferHeader* header = (CmdBufferHeader*)GetCmdBufferPointer(thread_id);
201 auto& command = *(const GXCommand*)GX_GetCmdBufferPointer(thread_id, (command_index + 1) * 0x20); 161 auto& command = *(const Command*)GetCmdBufferPointer(thread_id, (command_index + 1) * 0x20);
202 162
203 g_debugger.GXCommandProcessed(GX_GetCmdBufferPointer(thread_id, 0x20 + (header->index * 0x20))); 163 g_debugger.GXCommandProcessed(GetCmdBufferPointer(thread_id, 0x20 + (header->index * 0x20)));
204 164
205 NOTICE_LOG(GSP, "decoding command 0x%08X", (int)command.id.Value()); 165 NOTICE_LOG(GSP, "decoding command 0x%08X", (int)command.id.Value());
206 166
207 switch (command.id) { 167 switch (command.id) {
208 168
209 // GX request DMA - typically used for copying memory from GSP heap to VRAM 169 // GX request DMA - typically used for copying memory from GSP heap to VRAM
210 case GXCommandId::REQUEST_DMA: 170 case CommandId::REQUEST_DMA:
211 memcpy(Memory::GetPointer(command.dma_request.dest_address), 171 memcpy(Memory::GetPointer(command.dma_request.dest_address),
212 Memory::GetPointer(command.dma_request.source_address), 172 Memory::GetPointer(command.dma_request.source_address),
213 command.dma_request.size); 173 command.dma_request.size);
@@ -216,7 +176,7 @@ void ExecuteCommand(int thread_id, int command_index) {
216 // ctrulib homebrew sends all relevant command list data with this command, 176 // ctrulib homebrew sends all relevant command list data with this command,
217 // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST. 177 // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
218 // TODO: This will need some rework in the future. 178 // TODO: This will need some rework in the future.
219 case GXCommandId::SET_COMMAND_LIST_LAST: 179 case CommandId::SET_COMMAND_LIST_LAST:
220 { 180 {
221 auto& params = command.set_command_list_last; 181 auto& params = command.set_command_list_last;
222 WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3); 182 WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3);
@@ -228,13 +188,13 @@ void ExecuteCommand(int thread_id, int command_index) {
228 g_debugger.CommandListCalled(params.address, 188 g_debugger.CommandListCalled(params.address,
229 (u32*)Memory::GetPointer(params.address), 189 (u32*)Memory::GetPointer(params.address),
230 params.size); 190 params.size);
231 SignalInterrupt(GXInterruptId::P3D); 191 SignalInterrupt(InterruptId::P3D);
232 break; 192 break;
233 } 193 }
234 194
235 // It's assumed that the two "blocks" behave equivalently. 195 // It's assumed that the two "blocks" behave equivalently.
236 // Presumably this is done simply to allow two memory fills to run in parallel. 196 // Presumably this is done simply to allow two memory fills to run in parallel.
237 case GXCommandId::SET_MEMORY_FILL: 197 case CommandId::SET_MEMORY_FILL:
238 { 198 {
239 auto& params = command.memory_fill; 199 auto& params = command.memory_fill;
240 WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3); 200 WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3);
@@ -250,18 +210,18 @@ void ExecuteCommand(int thread_id, int command_index) {
250 } 210 }
251 211
252 // TODO: Check if texture copies are implemented correctly.. 212 // TODO: Check if texture copies are implemented correctly..
253 case GXCommandId::SET_DISPLAY_TRANSFER: 213 case CommandId::SET_DISPLAY_TRANSFER:
254 // TODO(bunnei): Signalling all of these interrupts here is totally wrong, but it seems to 214 // TODO(bunnei): Signalling all of these interrupts here is totally wrong, but it seems to
255 // work well enough for running demos. Need to figure out how these all work and trigger 215 // work well enough for running demos. Need to figure out how these all work and trigger
256 // them correctly. 216 // them correctly.
257 SignalInterrupt(GXInterruptId::PSC0); 217 SignalInterrupt(InterruptId::PSC0);
258 SignalInterrupt(GXInterruptId::PSC1); 218 SignalInterrupt(InterruptId::PSC1);
259 SignalInterrupt(GXInterruptId::PPF); 219 SignalInterrupt(InterruptId::PPF);
260 SignalInterrupt(GXInterruptId::P3D); 220 SignalInterrupt(InterruptId::P3D);
261 SignalInterrupt(GXInterruptId::DMA); 221 SignalInterrupt(InterruptId::DMA);
262 break; 222 break;
263 223
264 case GXCommandId::SET_TEXTURE_COPY: 224 case CommandId::SET_TEXTURE_COPY:
265 { 225 {
266 auto& params = command.image_copy; 226 auto& params = command.image_copy;
267 WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3); 227 WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3);
@@ -278,7 +238,7 @@ void ExecuteCommand(int thread_id, int command_index) {
278 238
279 // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST 239 // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
280 // are supposed to do. 240 // are supposed to do.
281 case GXCommandId::SET_COMMAND_LIST_FIRST: 241 case CommandId::SET_COMMAND_LIST_FIRST:
282 { 242 {
283 break; 243 break;
284 } 244 }
@@ -294,11 +254,11 @@ void ExecuteCommand(int thread_id, int command_index) {
294void TriggerCmdReqQueue(Service::Interface* self) { 254void TriggerCmdReqQueue(Service::Interface* self) {
295 255
296 // Iterate through each thread's command queue... 256 // Iterate through each thread's command queue...
297 for (int thread_id = 0; thread_id < 0x4; ++thread_id) { 257 for (u32 thread_id = 0; thread_id < 0x4; ++thread_id) {
298 GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id); 258 CmdBufferHeader* header = (CmdBufferHeader*)GetCmdBufferPointer(thread_id);
299 259
300 // Iterate through each command... 260 // Iterate through each command...
301 for (int command_index = 0; command_index < header->number_commands; ++command_index) { 261 for (u32 command_index = 0; command_index < header->number_commands; ++command_index) {
302 ExecuteCommand(thread_id, command_index); 262 ExecuteCommand(thread_id, command_index);
303 } 263 }
304 } 264 }
diff --git a/src/core/hle/service/gsp.h b/src/core/hle/service/gsp.h
index 5a649d2df..66b99e94a 100644
--- a/src/core/hle/service/gsp.h
+++ b/src/core/hle/service/gsp.h
@@ -12,7 +12,19 @@
12 12
13namespace GSP_GPU { 13namespace GSP_GPU {
14 14
15enum class GXCommandId : u32 { 15/// GSP interrupt ID
16enum class InterruptId : u8 {
17 PSC0 = 0x00,
18 PSC1 = 0x01,
19 PDC0 = 0x02, // Seems called every vertical screen line
20 PDC1 = 0x03, // Seems called every frame
21 PPF = 0x04,
22 P3D = 0x05,
23 DMA = 0x06,
24};
25
26/// GSP command ID
27enum class CommandId : u32 {
16 REQUEST_DMA = 0x00, 28 REQUEST_DMA = 0x00,
17 SET_COMMAND_LIST_LAST = 0x01, 29 SET_COMMAND_LIST_LAST = 0x01,
18 30
@@ -29,18 +41,47 @@ enum class GXCommandId : u32 {
29 SET_COMMAND_LIST_FIRST = 0x05, 41 SET_COMMAND_LIST_FIRST = 0x05,
30}; 42};
31 43
32enum class GXInterruptId : u8 { 44/// GSP thread interrupt queue header
33 PSC0 = 0x00, 45struct InterruptQueue {
34 PSC1 = 0x01, 46 union {
35 PDC0 = 0x02, // Seems called every vertical screen line 47 u32 hex;
36 PDC1 = 0x03, // Seems called every frame 48
37 PPF = 0x04, 49 // Index of last interrupt in the queue
38 P3D = 0x05, 50 BitField<0,8,u32> index;
39 DMA = 0x06, 51
52 // Number of interrupts remaining to be processed by the userland code
53 BitField<8,8,u32> number_interrupts;
54
55 // Error code - zero on success, otherwise an error has occurred
56 BitField<16,8,u32> error_code;
57 };
58
59 u32 unk0;
60 u32 unk1;
61
62 InterruptId slot[0x34]; ///< Interrupt ID slots
63};
64static_assert(sizeof(InterruptQueue) == 0x40, "InterruptQueue struct has incorrect size");
65
66/// GSP shared memory GX command buffer header
67union CmdBufferHeader {
68 u32 hex;
69
70 // Current command index. This index is updated by GSP module after loading the command data,
71 // right before the command is processed. When this index is updated by GSP module, the total
72 // commands field is decreased by one as well.
73 BitField<0,8,u32> index;
74
75 // Total commands to process, must not be value 0 when GSP module handles commands. This must be
76 // <=15 when writing a command to shared memory. This is incremented by the application when
77 // writing a command to shared memory, after increasing this value TriggerCmdReqQueue is only
78 // used if this field is value 1.
79 BitField<8,8,u32> number_commands;
40}; 80};
41 81
42struct GXCommand { 82/// GSP command
43 BitField<0, 8, GXCommandId> id; 83struct Command {
84 BitField<0, 8, CommandId> id;
44 85
45 union { 86 union {
46 struct { 87 struct {
@@ -74,7 +115,7 @@ struct GXCommand {
74 u8 raw_data[0x1C]; 115 u8 raw_data[0x1C];
75 }; 116 };
76}; 117};
77static_assert(sizeof(GXCommand) == 0x20, "GXCommand struct has incorrect size"); 118static_assert(sizeof(Command) == 0x20, "Command struct has incorrect size");
78 119
79/// Interface to "srv:" service 120/// Interface to "srv:" service
80class Interface : public Service::Interface { 121class Interface : public Service::Interface {
@@ -98,6 +139,6 @@ public:
98 * Signals that the specified interrupt type has occurred to userland code 139 * Signals that the specified interrupt type has occurred to userland code
99 * @param interrupt_id ID of interrupt that is being signalled 140 * @param interrupt_id ID of interrupt that is being signalled
100 */ 141 */
101void SignalInterrupt(GXInterruptId interrupt_id); 142void SignalInterrupt(InterruptId interrupt_id);
102 143
103} // namespace 144} // namespace
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 41976d989..93b871470 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -256,7 +256,7 @@ void Update() {
256 256
257 // Synchronize line... 257 // Synchronize line...
258 if ((current_ticks - g_last_ticks) >= GPU::kFrameTicks / 400) { 258 if ((current_ticks - g_last_ticks) >= GPU::kFrameTicks / 400) {
259 GSP_GPU::SignalInterrupt(GSP_GPU::GXInterruptId::PDC0); 259 GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0);
260 g_cur_line++; 260 g_cur_line++;
261 g_last_ticks = current_ticks; 261 g_last_ticks = current_ticks;
262 } 262 }
@@ -264,7 +264,7 @@ void Update() {
264 // Synchronize frame... 264 // Synchronize frame...
265 if (g_cur_line >= 400) { 265 if (g_cur_line >= 400) {
266 g_cur_line = 0; 266 g_cur_line = 0;
267 GSP_GPU::SignalInterrupt(GSP_GPU::GXInterruptId::PDC1); 267 GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC1);
268 VideoCore::g_renderer->SwapBuffers(); 268 VideoCore::g_renderer->SwapBuffers();
269 Kernel::WaitCurrentThread(WAITTYPE_VBLANK); 269 Kernel::WaitCurrentThread(WAITTYPE_VBLANK);
270 HLE::Reschedule(__func__); 270 HLE::Reschedule(__func__);