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authorGravatar FearlessTobi2022-07-15 21:11:09 +0200
committerGravatar FearlessTobi2022-07-25 21:59:30 +0200
commit4b404191cf054ec3206676f1fccc452bc0a0e223 (patch)
tree8a1582246c41260fe82804bf4dcb9abf77176e27 /src/core
parentAddress first part of review comments (diff)
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Address second part of review comments
Diffstat (limited to 'src/core')
-rw-r--r--src/core/announce_multiplayer_session.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/core/announce_multiplayer_session.cpp b/src/core/announce_multiplayer_session.cpp
index aeca87aac..f8aa9bb0b 100644
--- a/src/core/announce_multiplayer_session.cpp
+++ b/src/core/announce_multiplayer_session.cpp
@@ -88,15 +88,14 @@ AnnounceMultiplayerSession::~AnnounceMultiplayerSession() {
88 88
89void AnnounceMultiplayerSession::UpdateBackendData(std::shared_ptr<Network::Room> room) { 89void AnnounceMultiplayerSession::UpdateBackendData(std::shared_ptr<Network::Room> room) {
90 Network::RoomInformation room_information = room->GetRoomInformation(); 90 Network::RoomInformation room_information = room->GetRoomInformation();
91 std::vector<Network::Room::Member> memberlist = room->GetRoomMemberList(); 91 std::vector<AnnounceMultiplayerRoom::Member> memberlist = room->GetRoomMemberList();
92 backend->SetRoomInformation( 92 backend->SetRoomInformation(
93 room_information.name, room_information.description, room_information.port, 93 room_information.name, room_information.description, room_information.port,
94 room_information.member_slots, Network::network_version, room->HasPassword(), 94 room_information.member_slots, Network::network_version, room->HasPassword(),
95 room_information.preferred_game, room_information.preferred_game_id); 95 room_information.preferred_game, room_information.preferred_game_id);
96 backend->ClearPlayers(); 96 backend->ClearPlayers();
97 for (const auto& member : memberlist) { 97 for (const auto& member : memberlist) {
98 backend->AddPlayer(member.username, member.nickname, member.avatar_url, member.mac_address, 98 backend->AddPlayer(member);
99 member.game_info.id, member.game_info.name);
100 } 99 }
101} 100}
102 101