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authorGravatar bunnei2016-11-04 23:14:38 -0400
committerGravatar bunnei2016-12-21 23:29:04 -0500
commit198b6c9bdd58d76303f75a8577303907967a143e (patch)
tree0dba084e5c3418f917880fd4fc1efad37f127e9b /src/core
parentloader: Remove duplicate docstrings. (diff)
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core: Consolidate top-level system state into a singleton.
Diffstat (limited to 'src/core')
-rw-r--r--src/core/system.cpp61
-rw-r--r--src/core/system.h82
2 files changed, 120 insertions, 23 deletions
diff --git a/src/core/system.cpp b/src/core/system.cpp
index a5f763805..fa8bd0317 100644
--- a/src/core/system.cpp
+++ b/src/core/system.cpp
@@ -13,33 +13,30 @@
13#include "core/system.h" 13#include "core/system.h"
14#include "video_core/video_core.h" 14#include "video_core/video_core.h"
15 15
16namespace System { 16namespace Core {
17 17
18static bool is_powered_on{false}; 18/*static*/ System System::s_instance;
19 19
20Result Init(EmuWindow* emu_window, u32 system_mode) { 20System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
21 Core::Init(); 21 Core::Init();
22 CoreTiming::Init(); 22 CoreTiming::Init();
23 Memory::Init(); 23 Memory::Init();
24 HW::Init(); 24 HW::Init();
25 Kernel::Init(system_mode); 25 Kernel::Init(system_mode);
26 HLE::Init(); 26 HLE::Init();
27 if (!VideoCore::Init(emu_window)) {
28 return Result::ErrorInitVideoCore;
29 }
30 AudioCore::Init(); 27 AudioCore::Init();
31 GDBStub::Init(); 28 GDBStub::Init();
32 29
33 is_powered_on = true; 30 if (!VideoCore::Init(emu_window)) {
31 return ResultStatus::ErrorVideoCore;
32 }
34 33
35 return Result::Success; 34 is_powered_on = true;
36}
37 35
38bool IsPoweredOn() { 36 return ResultStatus::Success;
39 return is_powered_on;
40} 37}
41 38
42void Shutdown() { 39void System::Shutdown() {
43 GDBStub::Shutdown(); 40 GDBStub::Shutdown();
44 AudioCore::Shutdown(); 41 AudioCore::Shutdown();
45 VideoCore::Shutdown(); 42 VideoCore::Shutdown();
@@ -52,4 +49,42 @@ void Shutdown() {
52 is_powered_on = false; 49 is_powered_on = false;
53} 50}
54 51
55} // namespace 52System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
53 state.app_loader = Loader::GetLoader(filepath);
54
55 if (!state.app_loader) {
56 LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
57 return ResultStatus::ErrorGetLoader;
58 }
59
60 boost::optional<u32> system_mode{ state.app_loader->LoadKernelSystemMode() };
61 if (!system_mode) {
62 LOG_CRITICAL(Frontend, "Failed to determine system mode!");
63 return ResultStatus::ErrorSystemMode;
64 }
65
66 ResultStatus init_result{ Init(emu_window, system_mode.get()) };
67 if (init_result != ResultStatus::Success) {
68 LOG_CRITICAL(Frontend, "Failed to initialize system (Error %i)!", init_result);
69 System::Shutdown();
70 return init_result;
71 }
72
73 const Loader::ResultStatus load_result{ state.app_loader->Load() };
74 if (Loader::ResultStatus::Success != load_result) {
75 LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
76 System::Shutdown();
77
78 switch (load_result) {
79 case Loader::ResultStatus::ErrorEncrypted:
80 return ResultStatus::ErrorLoader_ErrorEncrypted;
81 case Loader::ResultStatus::ErrorInvalidFormat:
82 return ResultStatus::ErrorLoader_ErrorInvalidFormat;
83 default:
84 return ResultStatus::ErrorLoader;
85 }
86 }
87 return ResultStatus::Success;
88}
89
90} // namespace Core
diff --git a/src/core/system.h b/src/core/system.h
index b41fc088a..192a9c447 100644
--- a/src/core/system.h
+++ b/src/core/system.h
@@ -4,18 +4,80 @@
4 4
5#pragma once 5#pragma once
6 6
7#include <string>
8
9#include "core/loader/loader.h"
10
7class EmuWindow; 11class EmuWindow;
8 12
9namespace System { 13namespace Core {
14
15class System {
16public:
17 struct State {
18 std::unique_ptr<Loader::AppLoader> app_loader;
19 };
20
21 /**
22 * Gets the instance of the System singleton class.
23 * @returns Reference to the instance of the System singleton class.
24 */
25 static System& GetInstance() {
26 return s_instance;
27 }
28
29 /// Enumeration representing the return values of the System Initialize and Load process.
30 enum class ResultStatus : u32 {
31 Success, ///< Succeeded
32 ErrorGetLoader, ///< Error finding the correct application loader
33 ErrorSystemMode, ///< Error determining the system mode
34 ErrorLoader, ///< Error loading the specified application
35 ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
36 ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an invalid format
37 ErrorVideoCore, ///< Error in the video core
38 };
39
40 /**
41 * Initialize the emulated system.
42 * @param emu_window Pointer to the host-system window used for video output and keyboard input.
43 * @param system_mode The system mode.
44 * @returns ResultStatus code, indicating if the operation succeeded.
45 */
46 ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
47
48 /// Shutdown the emulated system.
49 void Shutdown();
50
51 /**
52 * Load an executable application.
53 * @param emu_window Pointer to the host-system window used for video output and keyboard input.
54 * @param filepath String path to the executable application to load on the host file system.
55 * @returns ResultStatus code, indicating if the operation succeeded.
56 */
57 ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
58
59 /**
60 * Indicates if the emulated system is powered on (all subsystems initialized and able to run an
61 * application).
62 * @returns True if the emulated system is powered on, otherwise false.
63 */
64 bool IsPoweredOn() const {
65 return is_powered_on;
66 }
67
68 /**
69 * Gets the internal state of the emulated system.
70 * @returns The internal state of the emulated system
71 */
72 State& GetState() {
73 return state;
74 }
75
76private:
77 bool is_powered_on{};
78 State state;
10 79
11enum class Result { 80 static System s_instance;
12 Success, ///< Everything is fine
13 Error, ///< Something went wrong (no module specified)
14 ErrorInitCore, ///< Something went wrong during core init
15 ErrorInitVideoCore, ///< Something went wrong during video core init
16}; 81};
17 82
18Result Init(EmuWindow* emu_window, u32 system_mode); 83} // namespace Core
19bool IsPoweredOn();
20void Shutdown();
21}