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| author | 2015-11-13 23:04:19 -0500 | |
|---|---|---|
| committer | 2016-02-05 17:17:30 -0500 | |
| commit | e34fa6365ff87af247b0ae8ed880c4032bcb2ed0 (patch) | |
| tree | 5ca6d502f680761246eca4033daf1c7ad658a4aa /src/core/system.cpp | |
| parent | renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. (diff) | |
| download | yuzu-e34fa6365ff87af247b0ae8ed880c4032bcb2ed0.tar.gz yuzu-e34fa6365ff87af247b0ae8ed880c4032bcb2ed0.tar.xz yuzu-e34fa6365ff87af247b0ae8ed880c4032bcb2ed0.zip | |
renderer_opengl: Implement HW fragment lighting distance attenuation.
Diffstat (limited to 'src/core/system.cpp')
0 files changed, 0 insertions, 0 deletions