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| author | 2015-11-16 20:56:28 -0500 | |
|---|---|---|
| committer | 2016-02-05 17:17:31 -0500 | |
| commit | 603b619cbe81ba1fc4dda83dfd88d99e53c95270 (patch) | |
| tree | 020f89f4060b5bf819aaca9c9ea3d190d080dfab /src/core/system.cpp | |
| parent | renderer_opengl: Use textures for fragment shader LUTs instead of UBOs. (diff) | |
| download | yuzu-603b619cbe81ba1fc4dda83dfd88d99e53c95270.tar.gz yuzu-603b619cbe81ba1fc4dda83dfd88d99e53c95270.tar.xz yuzu-603b619cbe81ba1fc4dda83dfd88d99e53c95270.zip | |
gl_shader_gen: View vector needs to be normalized when computing half angle vector.
Diffstat (limited to 'src/core/system.cpp')
0 files changed, 0 insertions, 0 deletions