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authorGravatar Morph2021-04-02 06:46:32 -0400
committerGravatar Morph2021-04-06 05:58:57 -0400
commit01ea0f3c74e10af1613e9e272c469a03f6701419 (patch)
tree1ab0427b6aaa51b7f0dd9624af7e8add60ce8778 /src/core/settings.h
parentMerge pull request #6141 from lat9nq/cfg_gphcs_stack_use (diff)
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configure_graphics: Add Borderless Windowed fullscreen mode
The borderless windowed fullscreen mode solves several issues with the presentation of the overlay dialogs and on-screen keyboard in exclusive fullscreen mode, and also has other benefits such as smoother gameplay, lower latency and a significant reduction in screen tearing. Co-authored-by: Its-Rei <kupfel@gmail.com>
Diffstat (limited to 'src/core/settings.h')
-rw-r--r--src/core/settings.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/settings.h b/src/core/settings.h
index d849dded3..0501bf0db 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -139,6 +139,7 @@ struct Values {
139 Setting<int> vulkan_device; 139 Setting<int> vulkan_device;
140 140
141 Setting<u16> resolution_factor{1}; 141 Setting<u16> resolution_factor{1};
142 Setting<int> fullscreen_mode;
142 Setting<int> aspect_ratio; 143 Setting<int> aspect_ratio;
143 Setting<int> max_anisotropy; 144 Setting<int> max_anisotropy;
144 Setting<bool> use_frame_limit; 145 Setting<bool> use_frame_limit;