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authorGravatar Yuri Kunde Schlesner2016-12-17 14:09:02 -0800
committerGravatar Yuri Kunde Schlesner2017-01-25 18:53:24 -0800
commit9ea5eacf919c8c257f8c5fda65e5fac2b6adee07 (patch)
treec62ade75473e8db7110f4528c40bb32f0be03684 /src/core/settings.cpp
parentShader: Don't read ShaderSetup from global state (diff)
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Shader: Initialize conditional_code in interpreter
This doesn't belong in LoadInputVertex because it also happens for non-VS invocations. Since it's not used by the JIT it seems adequate to initialize it in the interpreter which is the only thing that cares about them.
Diffstat (limited to 'src/core/settings.cpp')
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