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authorGravatar lat9nq2021-06-28 15:58:16 -0400
committerGravatar lat9nq2021-06-28 17:32:17 -0400
commitb91b76df4fe27d781bd95ddb89b78ff54df57029 (patch)
treeabd3de5c02b036ec936a70599e496ba1d45d7849 /src/core/reporter.cpp
parentconfiguration: Defer to common/settings for per-game settings defaults (diff)
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general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting a default and label for each setting that uses it in common/settings. Moves defaults and labels from both frontends into common settings. Creates a helper function in each frontend to facillitate reading the settings now with the new default and label properties. Settings::Setting is also now a subclass of Settings::BasicSetting. Also adds documentation for both Setting and BasicSetting.
Diffstat (limited to 'src/core/reporter.cpp')
-rw-r--r--src/core/reporter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp
index 82b0f535a..cfaf50105 100644
--- a/src/core/reporter.cpp
+++ b/src/core/reporter.cpp
@@ -397,7 +397,7 @@ void Reporter::ClearFSAccessLog() const {
397} 397}
398 398
399bool Reporter::IsReportingEnabled() const { 399bool Reporter::IsReportingEnabled() const {
400 return Settings::values.reporting_services; 400 return Settings::values.reporting_services.GetValue();
401} 401}
402 402
403} // namespace Core 403} // namespace Core