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authorGravatar Lioncash2019-04-01 12:29:59 -0400
committerGravatar Lioncash2019-04-01 12:53:47 -0400
commit781ab8407b50d303197ab6fb888ed35ecbcce23a (patch)
treeeaf2aabd5471c13fe89ac5f7da247b3bf1248e83 /src/core/perf_stats.cpp
parentMerge pull request #2304 from lioncash/memsize (diff)
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general: Use deducation guides for std::lock_guard and std::unique_lock
Since C++17, the introduction of deduction guides for locking facilities means that we no longer need to hardcode the mutex type into the locks themselves, making it easier to switch mutex types, should it ever be necessary in the future.
Diffstat (limited to 'src/core/perf_stats.cpp')
-rw-r--r--src/core/perf_stats.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index c716a462b..4afd6c8a3 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -18,13 +18,13 @@ using std::chrono::microseconds;
18namespace Core { 18namespace Core {
19 19
20void PerfStats::BeginSystemFrame() { 20void PerfStats::BeginSystemFrame() {
21 std::lock_guard<std::mutex> lock(object_mutex); 21 std::lock_guard lock{object_mutex};
22 22
23 frame_begin = Clock::now(); 23 frame_begin = Clock::now();
24} 24}
25 25
26void PerfStats::EndSystemFrame() { 26void PerfStats::EndSystemFrame() {
27 std::lock_guard<std::mutex> lock(object_mutex); 27 std::lock_guard lock{object_mutex};
28 28
29 auto frame_end = Clock::now(); 29 auto frame_end = Clock::now();
30 accumulated_frametime += frame_end - frame_begin; 30 accumulated_frametime += frame_end - frame_begin;
@@ -35,13 +35,13 @@ void PerfStats::EndSystemFrame() {
35} 35}
36 36
37void PerfStats::EndGameFrame() { 37void PerfStats::EndGameFrame() {
38 std::lock_guard<std::mutex> lock(object_mutex); 38 std::lock_guard lock{object_mutex};
39 39
40 game_frames += 1; 40 game_frames += 1;
41} 41}
42 42
43PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) { 43PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
44 std::lock_guard<std::mutex> lock(object_mutex); 44 std::lock_guard lock{object_mutex};
45 45
46 const auto now = Clock::now(); 46 const auto now = Clock::now();
47 // Walltime elapsed since stats were reset 47 // Walltime elapsed since stats were reset
@@ -67,7 +67,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
67} 67}
68 68
69double PerfStats::GetLastFrameTimeScale() { 69double PerfStats::GetLastFrameTimeScale() {
70 std::lock_guard<std::mutex> lock(object_mutex); 70 std::lock_guard lock{object_mutex};
71 71
72 constexpr double FRAME_LENGTH = 1.0 / 60; 72 constexpr double FRAME_LENGTH = 1.0 / 60;
73 return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH; 73 return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;