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authorGravatar Zach Hilman2019-05-30 19:35:03 -0400
committerGravatar Zach Hilman2019-09-21 21:44:22 -0400
commit7d41c1f52390abb47e67d3fc43310e9d87fbd862 (patch)
tree79a4891115f3efd039b98cc47d63380d811021b1 /src/core/memory
parentmemory: Port Atmosphere's DmntCheatVm (diff)
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cheat_engine: Move to memory and strip VM
This is to go with the Atmosphere VM port, now it just contains the callbacks needed for the interface between DmntCheatVm and yuzu, along with the cheat parsers.
Diffstat (limited to 'src/core/memory')
-rw-r--r--src/core/memory/cheat_engine.cpp234
-rw-r--r--src/core/memory/cheat_engine.h86
2 files changed, 320 insertions, 0 deletions
diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp
new file mode 100644
index 000000000..ea5c76fc0
--- /dev/null
+++ b/src/core/memory/cheat_engine.cpp
@@ -0,0 +1,234 @@
1// Copyright 2018 yuzu emulator team
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <locale>
6#include "common/hex_util.h"
7#include "common/microprofile.h"
8#include "common/swap.h"
9#include "core/core.h"
10#include "core/core_timing.h"
11#include "core/core_timing_util.h"
12#include "core/hle/kernel/process.h"
13#include "core/hle/service/hid/controllers/npad.h"
14#include "core/hle/service/hid/hid.h"
15#include "core/hle/service/sm/sm.h"
16#include "core/memory/cheat_engine.h"
17
18namespace Memory {
19
20constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 12);
21constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
22
23StandardVmCallbacks::StandardVmCallbacks(const Core::System& system,
24 const CheatProcessMetadata& metadata)
25 : system(system), metadata(metadata) {}
26
27StandardVmCallbacks::~StandardVmCallbacks() = default;
28
29void StandardVmCallbacks::MemoryRead(VAddr address, void* data, u64 size) {
30 ReadBlock(SanitizeAddress(address), data, size);
31}
32
33void StandardVmCallbacks::MemoryWrite(VAddr address, const void* data, u64 size) {
34 WriteBlock(SanitizeAddress(address), data, size);
35}
36
37u64 StandardVmCallbacks::HidKeysDown() {
38 const auto applet_resource =
39 system.ServiceManager().GetService<Service::HID::Hid>("hid")->GetAppletResource();
40 if (applet_resource == nullptr) {
41 LOG_WARNING(CheatEngine,
42 "Attempted to read input state, but applet resource is not initialized!");
43 return false;
44 }
45
46 const auto press_state =
47 applet_resource
48 ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
49 .GetAndResetPressState();
50 return press_state & KEYPAD_BITMASK;
51}
52
53void StandardVmCallbacks::DebugLog(u8 id, u64 value) {
54 LOG_INFO(CheatEngine, "Cheat triggered DebugLog: ID '{:01X}' Value '{:016X}'", id, value);
55}
56
57void StandardVmCallbacks::CommandLog(std::string_view data) {
58 LOG_DEBUG(CheatEngine, "[DmntCheatVm]: {}",
59 data.back() == '\n' ? data.substr(0, data.size() - 1) : data);
60}
61
62VAddr StandardVmCallbacks::SanitizeAddress(VAddr in) const {
63 if ((in < metadata.main_nso_extents.base ||
64 in >= metadata.main_nso_extents.base + metadata.main_nso_extents.size) &&
65 (in < metadata.heap_extents.base ||
66 in >= metadata.heap_extents.base + metadata.heap_extents.size)) {
67 LOG_ERROR(CheatEngine,
68 "Cheat attempting to access memory at invalid address={:016X}, if this "
69 "persists, "
70 "the cheat may be incorrect. However, this may be normal early in execution if "
71 "the game has not properly set up yet.",
72 in);
73 return 0; ///< Invalid addresses will hard crash
74 }
75
76 return in;
77}
78
79CheatParser::~CheatParser() = default;
80
81TextCheatParser::~TextCheatParser() = default;
82
83namespace {
84template <char match>
85std::string_view ExtractName(std::string_view data, std::size_t start_index) {
86 auto end_index = start_index;
87 while (data[end_index] != match) {
88 ++end_index;
89 if (end_index > data.size() ||
90 (end_index - start_index - 1) > sizeof(CheatDefinition::readable_name)) {
91 return {};
92 }
93 }
94
95 return data.substr(start_index, end_index - start_index);
96}
97} // Anonymous namespace
98
99std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system,
100 std::string_view data) const {
101 std::vector<CheatEntry> out(1);
102 std::optional<u64> current_entry = std::nullopt;
103
104 for (std::size_t i = 0; i < data.size(); ++i) {
105 if (std::isspace(data[i])) {
106 continue;
107 }
108
109 if (data[i] == '{') {
110 current_entry = 0;
111
112 if (out[*current_entry].definition.num_opcodes > 0) {
113 return {};
114 }
115
116 const auto name = ExtractName<'}'>(data, i + 1);
117 if (name.empty()) {
118 return {};
119 }
120
121 std::memcpy(out[*current_entry].definition.readable_name.data(), name.data(),
122 std::min<std::size_t>(out[*current_entry].definition.readable_name.size(),
123 name.size()));
124 out[*current_entry]
125 .definition.readable_name[out[*current_entry].definition.readable_name.size() - 1] =
126 '\0';
127
128 i += name.length() + 1;
129 } else if (data[i] == '[') {
130 current_entry = out.size();
131 out.emplace_back();
132
133 const auto name = ExtractName<']'>(data, i + 1);
134 if (name.empty()) {
135 return {};
136 }
137
138 std::memcpy(out[*current_entry].definition.readable_name.data(), name.data(),
139 std::min<std::size_t>(out[*current_entry].definition.readable_name.size(),
140 name.size()));
141 out[*current_entry]
142 .definition.readable_name[out[*current_entry].definition.readable_name.size() - 1] =
143 '\0';
144
145 i += name.length() + 1;
146 } else if (std::isxdigit(data[i])) {
147 if (!current_entry || out[*current_entry].definition.num_opcodes >=
148 out[*current_entry].definition.opcodes.size()) {
149 return {};
150 }
151
152 const auto hex = std::string(data.substr(i, 8));
153 if (!std::all_of(hex.begin(), hex.end(), ::isxdigit)) {
154 return {};
155 }
156
157 out[*current_entry].definition.opcodes[out[*current_entry].definition.num_opcodes++] =
158 std::stoul(hex, nullptr, 0x10);
159
160 i += 8;
161 } else {
162 return {};
163 }
164 }
165
166 out[0].enabled = out[0].definition.num_opcodes > 0;
167 out[0].cheat_id = 0;
168
169 for (u32 i = 1; i < out.size(); ++i) {
170 out[i].enabled = out[i].definition.num_opcodes > 0;
171 out[i].cheat_id = i;
172 }
173
174 return out;
175}
176
177CheatEngine::CheatEngine(Core::System& system, std::vector<CheatEntry> cheats,
178 const std::array<u8, 0x20>& build_id)
179 : system{system}, core_timing{system.CoreTiming()}, vm{std::make_unique<StandardVmCallbacks>(
180 system, metadata)},
181 cheats(std::move(cheats)) {
182 metadata.main_nso_build_id = build_id;
183}
184
185CheatEngine::~CheatEngine() {
186 core_timing.UnscheduleEvent(event, 0);
187}
188
189void CheatEngine::Initialize() {
190 event = core_timing.RegisterEvent(
191 "CheatEngine::FrameCallback::" + Common::HexArrayToString(metadata.main_nso_build_id),
192 [this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
193 core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
194
195 metadata.process_id = system.CurrentProcess()->GetProcessID();
196 metadata.title_id = system.CurrentProcess()->GetTitleID();
197
198 const auto& vm_manager = system.CurrentProcess()->VMManager();
199 metadata.heap_extents = {vm_manager.GetHeapRegionBaseAddress(), vm_manager.GetHeapRegionSize()};
200 metadata.address_space_extents = {vm_manager.GetAddressSpaceBaseAddress(),
201 vm_manager.GetAddressSpaceSize()};
202 metadata.alias_extents = {vm_manager.GetMapRegionBaseAddress(), vm_manager.GetMapRegionSize()};
203
204 is_pending_reload.exchange(true);
205}
206
207void CheatEngine::SetMainMemoryParameters(VAddr main_region_begin, u64 main_region_size) {
208 metadata.main_nso_extents = {main_region_begin, main_region_size};
209}
210
211void CheatEngine::Reload(std::vector<CheatEntry> cheats) {
212 this->cheats = std::move(cheats);
213 is_pending_reload.exchange(true);
214}
215
216MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
217
218void CheatEngine::FrameCallback(u64 userdata, s64 cycles_late) {
219 if (is_pending_reload.exchange(false)) {
220 vm.LoadProgram(cheats);
221 }
222
223 if (vm.GetProgramSize() == 0) {
224 return;
225 }
226
227 MICROPROFILE_SCOPE(Cheat_Engine);
228
229 vm.Execute(metadata);
230
231 core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
232}
233
234} // namespace Memory
diff --git a/src/core/memory/cheat_engine.h b/src/core/memory/cheat_engine.h
new file mode 100644
index 000000000..0f012e9b5
--- /dev/null
+++ b/src/core/memory/cheat_engine.h
@@ -0,0 +1,86 @@
1// Copyright 2018 yuzu emulator team
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <atomic>
8#include <vector>
9#include "common/common_types.h"
10#include "core/memory/dmnt_cheat_types.h"
11#include "core/memory/dmnt_cheat_vm.h"
12
13namespace Core {
14class System;
15}
16
17namespace Core::Timing {
18class CoreTiming;
19struct EventType;
20} // namespace Core::Timing
21
22namespace Memory {
23
24class StandardVmCallbacks : public DmntCheatVm::Callbacks {
25public:
26 StandardVmCallbacks(const Core::System& system, const CheatProcessMetadata& metadata);
27 ~StandardVmCallbacks() override;
28
29 void MemoryRead(VAddr address, void* data, u64 size) override;
30 void MemoryWrite(VAddr address, const void* data, u64 size) override;
31 u64 HidKeysDown() override;
32 void DebugLog(u8 id, u64 value) override;
33 void CommandLog(std::string_view data) override;
34
35private:
36 VAddr SanitizeAddress(VAddr address) const;
37
38 const CheatProcessMetadata& metadata;
39 const Core::System& system;
40};
41
42// Intermediary class that parses a text file or other disk format for storing cheats into a
43// CheatList object, that can be used for execution.
44class CheatParser {
45public:
46 virtual ~CheatParser();
47
48 virtual std::vector<CheatEntry> Parse(const Core::System& system,
49 std::string_view data) const = 0;
50};
51
52// CheatParser implementation that parses text files
53class TextCheatParser final : public CheatParser {
54public:
55 ~TextCheatParser() override;
56
57 std::vector<CheatEntry> Parse(const Core::System& system, std::string_view data) const override;
58};
59
60// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
61class CheatEngine final {
62public:
63 CheatEngine(Core::System& system_, std::vector<CheatEntry> cheats_,
64 const std::array<u8, 0x20>& build_id);
65 ~CheatEngine();
66
67 void Initialize();
68 void SetMainMemoryParameters(VAddr main_region_begin, u64 main_region_size);
69
70 void Reload(std::vector<CheatEntry> cheats);
71
72private:
73 void FrameCallback(u64 userdata, s64 cycles_late);
74
75 DmntCheatVm vm;
76 CheatProcessMetadata metadata;
77
78 std::vector<CheatEntry> cheats;
79 std::atomic_bool is_pending_reload{false};
80
81 Core::Timing::EventType* event{};
82 Core::Timing::CoreTiming& core_timing;
83 Core::System& system;
84};
85
86} // namespace Memory