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authorGravatar Yuri Kunde Schlesner2015-05-07 19:01:09 -0300
committerGravatar Yuri Kunde Schlesner2015-05-07 19:01:09 -0300
commit3396f352cb4c16aa4732df25425ff02574b8dc01 (patch)
treee60f3779f5193c0eb71d3ffc991a0346ff90204d /src/core/mem_map.h
parentCommon: Remove hash.cpp/h (diff)
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Common: Remove mem_arena.cpp/h
It is superfluous for Citra. (It's only really necessary if you're doing JIT. We were using it but not taking any advantage from it.) This should make 32-bit builds work again.
Diffstat (limited to 'src/core/mem_map.h')
-rw-r--r--src/core/mem_map.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/core/mem_map.h b/src/core/mem_map.h
index b11f2ea68..1fb77c94a 100644
--- a/src/core/mem_map.h
+++ b/src/core/mem_map.h
@@ -105,18 +105,6 @@ struct MemoryBlock {
105 105
106//////////////////////////////////////////////////////////////////////////////////////////////////// 106////////////////////////////////////////////////////////////////////////////////////////////////////
107 107
108// Base is a pointer to the base of the memory map. Yes, some MMU tricks
109// are used to set up a full GC or Wii memory map in process memory. on
110// 32-bit, you have to mask your offsets with 0x3FFFFFFF. This means that
111// some things are mirrored too many times, but eh... it works.
112
113// In 64-bit, this might point to "high memory" (above the 32-bit limit),
114// so be sure to load it into a 64-bit register.
115extern u8 *g_base;
116
117// These are guaranteed to point to "low memory" addresses (sub-32-bit).
118// 64-bit: Pointers to low-mem (sub-0x10000000) mirror
119// 32-bit: Same as the corresponding physical/virtual pointers.
120extern u8* g_heap_linear; ///< Linear heap (main memory) 108extern u8* g_heap_linear; ///< Linear heap (main memory)
121extern u8* g_heap; ///< Application heap (main memory) 109extern u8* g_heap; ///< Application heap (main memory)
122extern u8* g_vram; ///< Video memory (VRAM) 110extern u8* g_vram; ///< Video memory (VRAM)