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| author | 2016-05-18 00:42:45 +0100 | |
|---|---|---|
| committer | 2016-05-21 20:15:42 +0100 | |
| commit | 080a2d719ca825961ec2db5f26ad22e43d456c5a (patch) | |
| tree | e9ee342eb661cfa41895f9cf7ef983b21b3a52b6 /src/core/loader/loader.h | |
| parent | CitraQt: Simplify the game list loader code (diff) | |
| download | yuzu-080a2d719ca825961ec2db5f26ad22e43d456c5a.tar.gz yuzu-080a2d719ca825961ec2db5f26ad22e43d456c5a.tar.xz yuzu-080a2d719ca825961ec2db5f26ad22e43d456c5a.zip | |
Loader: Split SMDH into its own header and import helpers from QGameList
Also rewrite Qt wrappers to use those.
Diffstat (limited to 'src/core/loader/loader.h')
| -rw-r--r-- | src/core/loader/loader.h | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index 39aedfeeb..77d87afe1 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h | |||
| @@ -10,10 +10,8 @@ | |||
| 10 | #include <string> | 10 | #include <string> |
| 11 | #include <vector> | 11 | #include <vector> |
| 12 | 12 | ||
| 13 | #include "common/common_funcs.h" | ||
| 14 | #include "common/common_types.h" | 13 | #include "common/common_types.h" |
| 15 | #include "common/file_util.h" | 14 | #include "common/file_util.h" |
| 16 | #include "common/swap.h" | ||
| 17 | 15 | ||
| 18 | namespace Kernel { | 16 | namespace Kernel { |
| 19 | struct AddressMapping; | 17 | struct AddressMapping; |
| @@ -80,51 +78,6 @@ constexpr u32 MakeMagic(char a, char b, char c, char d) { | |||
| 80 | return a | b << 8 | c << 16 | d << 24; | 78 | return a | b << 8 | c << 16 | d << 24; |
| 81 | } | 79 | } |
| 82 | 80 | ||
| 83 | /// SMDH data structure that contains titles, icons etc. See https://www.3dbrew.org/wiki/SMDH | ||
| 84 | struct SMDH { | ||
| 85 | u32_le magic; | ||
| 86 | u16_le version; | ||
| 87 | INSERT_PADDING_BYTES(2); | ||
| 88 | |||
| 89 | struct Title { | ||
| 90 | std::array<u16, 0x40> short_title; | ||
| 91 | std::array<u16, 0x80> long_title; | ||
| 92 | std::array<u16, 0x40> publisher; | ||
| 93 | }; | ||
| 94 | std::array<Title, 16> titles; | ||
| 95 | |||
| 96 | std::array<u8, 16> ratings; | ||
| 97 | u32_le region_lockout; | ||
| 98 | u32_le match_maker_id; | ||
| 99 | u64_le match_maker_bit_id; | ||
| 100 | u32_le flags; | ||
| 101 | u16_le eula_version; | ||
| 102 | INSERT_PADDING_BYTES(2); | ||
| 103 | float_le banner_animation_frame; | ||
| 104 | u32_le cec_id; | ||
| 105 | INSERT_PADDING_BYTES(8); | ||
| 106 | |||
| 107 | std::array<u8, 0x480> small_icon; | ||
| 108 | std::array<u8, 0x1200> large_icon; | ||
| 109 | |||
| 110 | /// indicates the language used for each title entry | ||
| 111 | enum class TitleLanguage { | ||
| 112 | Japanese = 0, | ||
| 113 | English = 1, | ||
| 114 | French = 2, | ||
| 115 | German = 3, | ||
| 116 | Italian = 4, | ||
| 117 | Spanish = 5, | ||
| 118 | SimplifiedChinese = 6, | ||
| 119 | Korean= 7, | ||
| 120 | Dutch = 8, | ||
| 121 | Portuguese = 9, | ||
| 122 | Russian = 10, | ||
| 123 | TraditionalChinese = 11 | ||
| 124 | }; | ||
| 125 | }; | ||
| 126 | static_assert(sizeof(SMDH) == 0x36C0, "SMDH structure size is wrong"); | ||
| 127 | |||
| 128 | /// Interface for loading an application | 81 | /// Interface for loading an application |
| 129 | class AppLoader : NonCopyable { | 82 | class AppLoader : NonCopyable { |
| 130 | public: | 83 | public: |