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| author | 2020-08-11 13:26:23 -0400 | |
|---|---|---|
| committer | 2020-08-12 09:23:34 -0400 | |
| commit | e0ff98dd34d8180b7c2efc2142c40be83fd84725 (patch) | |
| tree | df18e28fed5fbb24ebc4c125674669f6d6b63abe /src/core/loader/loader.cpp | |
| parent | Merge pull request #4497 from lioncash/freezer-alg (diff) | |
| download | yuzu-e0ff98dd34d8180b7c2efc2142c40be83fd84725.tar.gz yuzu-e0ff98dd34d8180b7c2efc2142c40be83fd84725.tar.xz yuzu-e0ff98dd34d8180b7c2efc2142c40be83fd84725.zip | |
gl_shader_cache: Use std::max() for determining num_workers
Does not allocate more threads than available in the host system for boot-time shader compilation and always allocates at least 1 thread if hardware_concurrency() returns 0.
Diffstat (limited to 'src/core/loader/loader.cpp')
0 files changed, 0 insertions, 0 deletions