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authorGravatar Lioncash2018-07-19 23:04:25 -0400
committerGravatar Lioncash2018-07-19 23:15:00 -0400
commitc20cea118b2f045cd1b057aac766ac8c0c64eb6c (patch)
tree3783288f8e8ab77fb7d9060d60065e27ed091a8f /src/core/loader/loader.cpp
parentMerge pull request #726 from lioncash/overload (diff)
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audout_u: Use a std::array instead of std::string for holding the audio interface name
Uses a type that doesn't potentially dynamically allocate, and ensures that the name of the interface is properly null-terminated when writing it to the buffer.
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