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| author | 2018-06-07 08:33:23 -0500 | |
|---|---|---|
| committer | 2018-06-07 08:33:23 -0500 | |
| commit | 86146ef8194669d1961aff3c241e6fd6fd8dbc77 (patch) | |
| tree | eab825475e7b73c200a25e42ea0711fd41198a11 /src/core/loader/loader.cpp | |
| parent | Merge pull request #534 from Subv/multitexturing (diff) | |
| download | yuzu-86146ef8194669d1961aff3c241e6fd6fd8dbc77.tar.gz yuzu-86146ef8194669d1961aff3c241e6fd6fd8dbc77.tar.xz yuzu-86146ef8194669d1961aff3c241e6fd6fd8dbc77.zip | |
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
This should fix the bug with the vs_config UBO being uninitialized during shader execution.
Diffstat (limited to 'src/core/loader/loader.cpp')
0 files changed, 0 insertions, 0 deletions