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| author | 2018-09-05 20:19:12 +0200 | |
|---|---|---|
| committer | 2018-09-05 20:20:20 +0200 | |
| commit | 7f15306f78362f7aec86ecb0ce60a5839cc4b0a5 (patch) | |
| tree | e5f7d975752dc01733cdaf4c20a08714ffa46ef9 /src/core/loader/loader.cpp | |
| parent | Merge pull request #1217 from degasus/vbo_cache2 (diff) | |
| download | yuzu-7f15306f78362f7aec86ecb0ce60a5839cc4b0a5.tar.gz yuzu-7f15306f78362f7aec86ecb0ce60a5839cc4b0a5.tar.xz yuzu-7f15306f78362f7aec86ecb0ce60a5839cc4b0a5.zip | |
gl_rasterizer: Skip TODO log.
This is called ~3k times per frame in SMO ingame.
My laptop spends ~3ms per frame on allocating and freeing this string.
Let's just stop printing this kind of redundant information.
Diffstat (limited to 'src/core/loader/loader.cpp')
0 files changed, 0 insertions, 0 deletions