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authorGravatar Lioncash2018-08-09 17:29:09 -0400
committerGravatar Lioncash2018-08-09 17:29:11 -0400
commit6ef027b958471dbd67dadbad5838f9cd246177ae (patch)
treeee18894d54973d9f1ac913545641cf30a5c0534e /src/core/loader/loader.cpp
parentMerge pull request #992 from bunnei/declr-pred (diff)
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gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList()
Avoids potentially perfoming multiple reallocations when we know the total amount of memory we need beforehand.
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